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authorPierre Bourdon <delroth@gmail.com>2011-12-11 11:14:02 +0100
committerSonicadvance1 <sonicadvance1@RH-Live.(none)>2012-10-09 23:41:48 -0500
commit3bcec51334169ada2979ec77a09aa992e168f4d6 (patch)
treebdb8fc0846346741425f682632931287cc4e0215 /Source/Core/VideoCommon/Src/TextureConversionShader.cpp
parent3c6d0fc7106131098fe1a79d2deb0f39671c5252 (diff)
More coding style fixes because I suck at sed
Diffstat (limited to 'Source/Core/VideoCommon/Src/TextureConversionShader.cpp')
-rw-r--r--Source/Core/VideoCommon/Src/TextureConversionShader.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/Src/TextureConversionShader.cpp b/Source/Core/VideoCommon/Src/TextureConversionShader.cpp
index 620cac3845..322d9e071b 100644
--- a/Source/Core/VideoCommon/Src/TextureConversionShader.cpp
+++ b/Source/Core/VideoCommon/Src/TextureConversionShader.cpp
@@ -69,7 +69,7 @@ u16 GetEncodedSampleCount(u32 format)
const char* WriteRegister(API_TYPE ApiType, const char *prefix, const u32 num)
{
if(ApiType == API_GLSL)
- return ""; // Once we switch to GLSL 1.3 we can do something here
+ return ""; // Once we switch to GLSL 1.3 we can do something here
static char result[64];
sprintf(result, " : register(%s%d)", prefix, num);
return result;