diff options
| author | degasus <wickmarkus@web.de> | 2013-10-07 16:02:24 +0200 |
|---|---|---|
| committer | degasus <wickmarkus@web.de> | 2013-10-12 20:29:56 +0200 |
| commit | 437761843850ce32974fd4729d7b8d7d0405a04f (patch) | |
| tree | d1b5c804230a06fe628269613b3d2a3ae47b03dd /Source/Core/VideoCommon/Src/TextureConversionShader.cpp | |
| parent | 0753ce5bdaf756b144ec6003e1df01388b9c3e8f (diff) | |
VideoCommon: keep a copy of the const buffer in VideoCommon
The upload in the backend isn't done, it's just pushed by the mostly removed SetMulti*SConstant4fv.
Also no optimizations was done on VideoCommon side, but I can start now :-)
Sorry for the hacky way, but I think this is a nice (working) snapshot for a much bigger change.
Diffstat (limited to 'Source/Core/VideoCommon/Src/TextureConversionShader.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/Src/TextureConversionShader.cpp | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/Source/Core/VideoCommon/Src/TextureConversionShader.cpp b/Source/Core/VideoCommon/Src/TextureConversionShader.cpp index 7916e47c12..9b6c8762ff 100644 --- a/Source/Core/VideoCommon/Src/TextureConversionShader.cpp +++ b/Source/Core/VideoCommon/Src/TextureConversionShader.cpp @@ -867,10 +867,4 @@ const char *GenerateEncodingShader(u32 format,API_TYPE ApiType) return text; } -void SetShaderParameters(float width, float height, float offsetX, float offsetY, float widthStride, float heightStride,float buffW,float buffH) -{ - g_renderer->SetPSConstant4f(C_COLORMATRIX, widthStride, heightStride, buffW, buffH); - g_renderer->SetPSConstant4f(C_COLORMATRIX + 1, width, (height - 1), offsetX, offsetY); -} - } // namespace |
