diff options
| author | Ryan Houdek <Sonicadvance1@Gmail.com> | 2013-07-21 11:17:21 +0000 |
|---|---|---|
| committer | Ryan Houdek <Sonicadvance1@Gmail.com> | 2013-07-21 11:17:21 +0000 |
| commit | 6194234a5481b2ea941f440f159adbb046ba2625 (patch) | |
| tree | a635b6ea66b93905ed8f0c50260de683c492cb37 /Source/Core/VideoCommon/Src/TextureConversionShader.cpp | |
| parent | fec641d14ad943e58dabba00bc747ccea8f0470d (diff) | |
Fix a issue in the texture conversion shaders that was multiplying an integer with a float.
Diffstat (limited to 'Source/Core/VideoCommon/Src/TextureConversionShader.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/Src/TextureConversionShader.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/Src/TextureConversionShader.cpp b/Source/Core/VideoCommon/Src/TextureConversionShader.cpp index 40873b903e..b21a852e4c 100644 --- a/Source/Core/VideoCommon/Src/TextureConversionShader.cpp +++ b/Source/Core/VideoCommon/Src/TextureConversionShader.cpp @@ -246,7 +246,7 @@ void WriteSampleColor(char*& p, const char* colorComp, const char* dest, API_TYP else texSampleIncrementUnit = I_COLORS"[0].x"; - WRITE(p, " %s = %s(samp0, sampleUv + float2(%d * (%s), 0)).%s;\n", + WRITE(p, " %s = %s(samp0, sampleUv + float2(%d.0f * (%s), 0)).%s;\n", dest, texSampleOpName, s_incrementSampleXCount, texSampleIncrementUnit, colorComp); } |
