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| author | Ryan Houdek <Sonicadvance1@gmail.com> | 2011-12-29 01:35:50 -0600 |
|---|---|---|
| committer | Ryan Houdek <Sonicadvance1@gmail.com> | 2011-12-29 01:35:50 -0600 |
| commit | 6a5b56d25f4340bb4341ae5782e934d397750a4b (patch) | |
| tree | b5eb07037b8608c0fbc4e0eee05676cdeed420c1 /Source/Core/VideoCommon/Src/TextureConversionShader.cpp | |
| parent | 8a48b42e4c79e1d55e28c4d2f67ed72e39057a14 (diff) | |
Get the program binary type correctly or else ATI makes massive (~400MB) shader caches. Also, don't need the line in the PixelShaderGen.
Diffstat (limited to 'Source/Core/VideoCommon/Src/TextureConversionShader.cpp')
0 files changed, 0 insertions, 0 deletions
