diff options
| author | Ryan Houdek <Sonicadvance1@gmail.com> | 2011-12-07 23:01:14 -0600 |
|---|---|---|
| committer | Sonicadvance1 <sonicadvance1@RH-Live.(none)> | 2012-10-09 23:33:02 -0500 |
| commit | 8058f2f32f80789eefc6d917b94ab90f3bdc5d00 (patch) | |
| tree | 23d433f2d9b281f1c27c6d3533075b058770b352 /Source/Core/VideoCommon/Src/TextureConversionShader.cpp | |
| parent | 9064b76deb5e30a56044bddf080584f194879dc9 (diff) | |
Missed one
Diffstat (limited to 'Source/Core/VideoCommon/Src/TextureConversionShader.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/Src/TextureConversionShader.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/Source/Core/VideoCommon/Src/TextureConversionShader.cpp b/Source/Core/VideoCommon/Src/TextureConversionShader.cpp index abf2b934f9..a6dfdd38af 100644 --- a/Source/Core/VideoCommon/Src/TextureConversionShader.cpp +++ b/Source/Core/VideoCommon/Src/TextureConversionShader.cpp @@ -210,8 +210,7 @@ void Write32BitSwizzler(char*& p, u32 format, API_TYPE ApiType) } - WRITE(p," in float2 uv0 : TEXCOORD0)\n" - "{\n" + WRITE(p, "{\n" " float2 sampleUv;\n" " float2 uv1 = floor(uv0);\n"); |
