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| author | Ryan Houdek <Sonicadvance1@gmail.com> | 2011-12-19 19:10:05 -0600 |
|---|---|---|
| committer | Ryan Houdek <Sonicadvance1@gmail.com> | 2011-12-19 19:10:05 -0600 |
| commit | f6b33cf0be7420c9dc09010ecd743d7d9a7004b5 (patch) | |
| tree | 15c5a1670e1dff3d6178575c1fc8137fc2a61a60 /Source/Core/VideoCommon/Src/TextureConversionShader.cpp | |
| parent | 9ce17a43ec44430449034034335b6c9f96aab42d (diff) | |
Add a define back so we work without GLEW 1.6, Also I missed a line when I was fixing binding sampler locations last night when I was tired.
Diffstat (limited to 'Source/Core/VideoCommon/Src/TextureConversionShader.cpp')
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