diff options
| author | XTra.KrazzY <XTra.KrazzY@gmail.com> | 2009-02-14 09:04:40 +0000 |
|---|---|---|
| committer | XTra.KrazzY <XTra.KrazzY@gmail.com> | 2009-02-14 09:04:40 +0000 |
| commit | efa5fe5eb71b132f951d92e738deed62fbd67dc4 (patch) | |
| tree | 25672a0b8191e4129f570101dcedddd7ab933990 /Source/Core/VideoCommon/Src/TextureDecoder.cpp | |
| parent | 79947e5d29bdabffdf53ef876e48eb05c376e79c (diff) | |
New compact texture type for OGL/D3D: IA4. Thanks for the IA4->IA8 unpacker hyperiris! Too bad that D3D supports IA4 natively while OGL is a bit buggy (treats LUM4_ALPHA4 as LUM8_ALPHA8).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2238 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/VideoCommon/Src/TextureDecoder.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/Src/TextureDecoder.cpp | 19 |
1 files changed, 10 insertions, 9 deletions
diff --git a/Source/Core/VideoCommon/Src/TextureDecoder.cpp b/Source/Core/VideoCommon/Src/TextureDecoder.cpp index 9c2daa3f8e..252f1843a1 100644 --- a/Source/Core/VideoCommon/Src/TextureDecoder.cpp +++ b/Source/Core/VideoCommon/Src/TextureDecoder.cpp @@ -262,15 +262,15 @@ inline void decodebytesC14X2(u32 *dst, const u16 *src, int tlutaddr, int tlutfmt } } -//inline void decodebytesIA4(u32 *dst, const u8 *src, int numbytes) -inline void decodebytesIA4(u32 *dst, const u8 *src) +//inline void decodebytesIA4(u16 *dst, const u8 *src, int numbytes) +inline void decodebytesIA4(u16 *dst, const u8 *src) { for (int x = 0; x < 8; x++) { - int val = src[x]; - int a = lut4to8[val>>4]; - int r = lut4to8[val&15]; - dst[x] = (a<<24) | (r<<16) | (r<<8) | r; + const u8 val = src[x]; + const u8 a = lut4to8[val>>4]; + const u8 l = lut4to8[val&0xF]; + dst[x] = (a<<8) | l; } } @@ -398,11 +398,12 @@ PC_TexFormat TexDecoder_Decode(u8 *dst, const u8 *src, int width, int height, in { for (int y = 0; y < height; y += 4) for (int x = 0; x < width; x += 8) - for (int iy = 0; iy < 4; iy++, src += 8) + for (int iy = 0; iy < 4; iy++, src += 8) { //decodebytesIA4((u32*)dst+(y+iy)*width+x, src, 8); - decodebytesIA4((u32*)dst+(y+iy)*width+x, src); + decodebytesIA4((u16*)dst+(y+iy)*width+x, src); + } } - return PC_TEX_FMT_BGRA32; + return PC_TEX_FMT_IA8; case GX_TF_IA8: { for (int y = 0; y < height; y += 4) |
