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path: root/Source/Core/VideoCommon/Src/TextureDecoder.cpp
AgeCommit message (Expand)Author
2010-02-24Reverted because of some processor and performance issue. I will develop in a...nodchip
2010-02-24Added SSSE3/SSE4.1 code for speed up. The code does not work in this revision...nodchip
2010-02-23First a bugfix:Rodolfo Osvaldo Bogado
2010-02-11OSX build fix.j4ck.fr0st
2010-02-10test commit: please test if this improve the performance with the safe textur...Rodolfo Osvaldo Bogado
2010-02-08second try to implement a more correct safe texture cache, implemented full h...Rodolfo Osvaldo Bogado
2010-02-03fixes for my last commit:Rodolfo Osvaldo Bogado
2010-02-03a lot of modifications here :)Rodolfo Osvaldo Bogado
2010-01-19JitIL is no longer a separate .exe/binary - it's now a simple option, Dolphin...hrydgard
2010-01-15ok big changes here:Rodolfo Osvaldo Bogado
2009-12-09Small fix for the last commit, and a little fix for disable fog to really dis...Rodolfo Osvaldo Bogado
2009-12-07mixed commit:Rodolfo Osvaldo Bogado
2009-12-02Fixed 24 bit depth copies to RAM. 24 and 16 bit depth copies are now more acc...donkopunchstania
2009-11-15EFB to RAM in OGL and software plugin now work correctly when texture in RAM ...donkopunchstania
2009-11-14reapply changes from 4550-4551,4556-4559 correctly...sigh...some files were i...Shawn Hoffman
2009-11-14revert to r4531, but keep the changes from the following revisions: 4533,4550...Shawn Hoffman
2009-11-13some minor changes preparing for future commits, and a correction to texture ...Rodolfo Osvaldo Bogado
2009-10-10Moving pixel engine and command processor from core to video common. This wil...donkopunchstania
2009-10-07OpenCL: More windows support and some unfinished workXTra.KrazzY
2009-10-07More OpenCL work, got XFB converting which needs more optimization. I haven't...Sonicadvance1
2009-09-30OpenGL and OpenCL are NOT related! (Committed here are some scons fixes)XTra.KrazzY
2009-09-30OpenCL: A bit more work.XTra.KrazzY
2009-09-30Base of OpenCL codeSonicadvance1
2009-09-02GL/D3D: slightly more accurate and faster DXT decoding, thanks to Orphishrydgard
2009-09-02Got rid of all of jp's ////////////////////////////// lines (nearly 500 of th...Marcus Wanners
2009-09-02D3D: Fix nonpow2 textures (simply turn off the rect texture stuff since it's ...hrydgard
2009-09-02Warning fixes/suppressions(aui), assorted code cleanup, d3d vertex shader cac...hrydgard
2009-08-11GFX: Cleanup - Move OGL's GetBlockHeightInTexels and GetBlockWidthInTexels co...omegadox
2009-08-11Small fix for TexDecoder_GetBlockHeightInTexels, but see no noticeable changes.omegadox
2009-07-30Don't use lookup tables. It's better to use CPU registers and reduce memory a...Nolan Check
2009-07-28Now ALL copyright dates are fixed to the legally correct year: The year in wh...XTra.KrazzY
2009-07-26GFX: updated Dates, code formatting cleanup, code cleanup / organization, som...omegadox
2009-05-13Possible fix for S3TC Texture Decoding (Grass in ZWW is now properly alpha te...omegadox
2009-05-13TextureDecoder now indicates I4 and IA4 texture formats. It also decodes pale...Nolan Check
2009-05-11Disable PC-native DXT texturing. Too many problems for now.hrydgard
2009-05-09A fix by baby.lueshi that fixes the problems with rev 3187death2droid
2009-05-09Revert r3187 causes games to return lots of errors.death2droid
2009-05-08Use correct width and height for compressed texturesNolan Check
2009-05-06Add PC-native DXT1 support to VideoCommon and VideoOGL. Thanks to XTra.KrazzY...Nolan Check
2009-03-20Assorted cleanup and comments.hrydgard
2009-03-18nakee's new logmanager. added a console window for windows builds (prints to ...Shawn Hoffman
2009-03-15Fix the nasty black fringes seen around alpha tested DXT textures in some games.hrydgard
2009-03-08Fixed texture overlay, clarified CPMemory STATE_TO_SAVEXTra.KrazzY
2009-03-02Revert to slightly tweaked version of "old" safe texture hash. Hopefully fixe...hrydgard
2009-02-23just some minor cleanup (texdecoder, dsoundstream)hrydgard
2009-02-19Fixed texture overlays. Can I remove the OVERLAY_TEXFMT definition? It just m...XTra.KrazzY
2009-02-14New compact texture type for OGL/D3D: IA4. Thanks for the IA4->IA8 unpacker h...XTra.KrazzY
2009-02-13New compact texture type for OGL/D3D: IA8XTra.KrazzY
2009-02-12Tiny: Unnecessary function removalXTra.KrazzY
2009-02-12New compact texture type for OGL/D3D: RGB565XTra.KrazzY