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authorSoren Jorvang <soren.jorvang@gmail.com>2010-06-15 23:31:13 +0000
committerSoren Jorvang <soren.jorvang@gmail.com>2010-06-15 23:31:13 +0000
commit2db54798d7ab1330f3a19914984f7d07e0c3341b (patch)
treedb3f194a2258dfe13b072c417b92072dc14486fd /Source/Core/VideoCommon/Src/TextureDecoder.cpp
parentcb1694252ba3ba1bdc7ad7341e5ffb541e70e580 (diff)
Import SDL 1.2.14 and GLEW 1.5.4.
I am not replacing the following header files used by the Windows build, as I don't have a Windows build setup to test. Please point the Windows build at the header files inside these clean distribution packages and garbage collect the duplicates: GLew/*.h and SDL/Include_1.2. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5711 8ced0084-cf51-0410-be5f-012b33b47a6e
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