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authorxsacha <xsacha@gmail.com>2011-01-07 17:55:26 +0000
committerxsacha <xsacha@gmail.com>2011-01-07 17:55:26 +0000
commit62b79028efdfcccb2886a02a9aba979df34c4727 (patch)
tree719a5943e1dd0cd21ce9ddca9ababdf7058ef7c0 /Source/Core/VideoCommon/Src/TextureDecoder.cpp
parent87bd4dd4b92da501073f1729bae260ef30dc4db6 (diff)
This needs to be in the right place to work for <sse4. Going to bed now :P.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6776 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/VideoCommon/Src/TextureDecoder.cpp')
-rw-r--r--Source/Core/VideoCommon/Src/TextureDecoder.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/Src/TextureDecoder.cpp b/Source/Core/VideoCommon/Src/TextureDecoder.cpp
index 4549504633..3b7f93b6f1 100644
--- a/Source/Core/VideoCommon/Src/TextureDecoder.cpp
+++ b/Source/Core/VideoCommon/Src/TextureDecoder.cpp
@@ -1031,9 +1031,9 @@ PC_TexFormat TexDecoder_Decode_RGBA(u32 * dst, const u8 * src, int width, int he
// (bbbbbbbb bbbbbbbb aaaaaaaa aaaaaaaa) -> (bbbbbbbb 00000000 aaaaaaaa 00000000)
// And last but not least, _mm_or_si128 ORs those two together, giving us the interleaving we desire:
// (00000000 BBBBBBBB 00000000 AAAAAAAA) | (bbbbbbbb 00000000 aaaaaaaa 00000000) -> (bbbbbbbb BBBBBBBB aaaaaaaa AAAAAAAA)
+ __m128i o1, o2, o3, o4;
#if _M_SSE >= 0x401
// SSE4 gives 5-10% improvement in I4 texture decode when this runs:
- __m128i o1, o2, o3, o4;
if (cpu_info.bSSE4_1) {
o1 = _mm_blend_epi16(i251, i151, 0x33); // 0x33 = 00110011
o2 = _mm_blend_epi16(i252, i152, 0x33);