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| author | XTra.KrazzY <XTra.KrazzY@gmail.com> | 2008-10-04 22:47:28 +0000 |
|---|---|---|
| committer | XTra.KrazzY <XTra.KrazzY@gmail.com> | 2008-10-04 22:47:28 +0000 |
| commit | c69506bb46fc5c5d6bd3c97a34ed617328367260 (patch) | |
| tree | e0a8dee696422436283267f2e8f0d6a0ab83093b /Source/Core/VideoCommon/Src/TextureDecoder.cpp | |
| parent | d4dafd1d5bc04f658a4683b99d837fbce3547451 (diff) | |
Chests on LoZ:WW are now texture mapped correctly (as should many other weirdnesses) in DX9.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@775 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/VideoCommon/Src/TextureDecoder.cpp')
0 files changed, 0 insertions, 0 deletions
