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| author | NeoBrainX <NeoBrainX@googlemail.com> | 2010-06-17 12:09:56 +0000 |
|---|---|---|
| committer | NeoBrainX <NeoBrainX@googlemail.com> | 2010-06-17 12:09:56 +0000 |
| commit | e26634716026ba0860a93c644b16f320c3312a48 (patch) | |
| tree | 0028ff32940b43e33a16bafb535a9fb067f5a16b /Source/Core/VideoCommon/Src/TextureDecoder.cpp | |
| parent | 91d540ad67e4d8daadf78da91490f6161df4d664 (diff) | |
DX11: Use D3DX11FilterTexture instead of ID3D11Context::GenerateMips.
Test if performance changed in any games by this change, please.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5731 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/VideoCommon/Src/TextureDecoder.cpp')
0 files changed, 0 insertions, 0 deletions
