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authorJohn Peterson <jpeterson57@gmail.com>2009-01-07 02:59:19 +0000
committerJohn Peterson <jpeterson57@gmail.com>2009-01-07 02:59:19 +0000
commitfa27a97fbb4939b84636c91c9a8dcabf38198053 (patch)
tree7233ee8621f6e50bb6cab630c0a21b9874183df0 /Source/Core/VideoCommon/Src/TextureDecoder.cpp
parent6125efabb11c04792aa43451f105a6cc008bb67e (diff)
Wiimote:
1) I fixed the emulated Nunchuck in Zelda - TP, however I chose the minimum workable delay time that worked in my PC, in fact it's so short that the Nunchuck still fails sometimes. If you have a very fast PC or something like that so that the Nunchuck still don't work please let me know. 2) I also made the Wiimote work after Stop and Start 3) I changed /Dev/USB to initialize the emulated Wiimote directly after ScanEnable, not wait for any countdown git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1814 8ced0084-cf51-0410-be5f-012b33b47a6e
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