diff options
| author | Jordan Woyak <jordan.woyak@gmail.com> | 2011-03-21 05:46:33 +0000 |
|---|---|---|
| committer | Jordan Woyak <jordan.woyak@gmail.com> | 2011-03-21 05:46:33 +0000 |
| commit | 068855bbd641efd0d941c2005fb4f33459e32b03 (patch) | |
| tree | eae52d160f4001a2bdf68a7d3cf70d6e9ec5fd91 /Source/Core/VideoCommon/Src/VertexLoader_Normal.cpp | |
| parent | 8eaed1c105d2ecd3c63cc728eee8bc1a493a27db (diff) | |
Moved per-game graphics configuration to the game-list right click menu. It will be too difficult to make the "profiles" drop-down thing work with 3-state vs 2-state checkboxes. The per-game settings now have "undetermined" states, except for the radio buttons(I'll fix that later). It's super hacky right now. Video config (probably all config stuff) could be redone.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7386 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/VideoCommon/Src/VertexLoader_Normal.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/Src/VertexLoader_Normal.cpp | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/Source/Core/VideoCommon/Src/VertexLoader_Normal.cpp b/Source/Core/VideoCommon/Src/VertexLoader_Normal.cpp index c49a23031b..830bd3de13 100644 --- a/Source/Core/VideoCommon/Src/VertexLoader_Normal.cpp +++ b/Source/Core/VideoCommon/Src/VertexLoader_Normal.cpp @@ -104,12 +104,14 @@ void VertexLoader_Normal::Init(void) m_Table[NRM_INDEX16][NRM_INDICES3][NRM_NBT3][FORMAT_FLOAT] = Set(6, Normal_Index16_Float3_Indices3); } -unsigned int VertexLoader_Normal::GetSize(unsigned int _type, unsigned int _format, unsigned int _elements, unsigned int _index3) +unsigned int VertexLoader_Normal::GetSize(unsigned int _type, + unsigned int _format, unsigned int _elements, unsigned int _index3) { return m_Table[_type][_index3][_elements][_format].gc_size; } -TPipelineFunction VertexLoader_Normal::GetFunction(unsigned int _type, unsigned int _format, unsigned int _elements, unsigned int _index3, bool allow_signed_bytes) +TPipelineFunction VertexLoader_Normal::GetFunction(unsigned int _type, + unsigned int _format, unsigned int _elements, unsigned int _index3) { TPipelineFunction pFunc = m_Table[_type][_index3][_elements][_format].function; return pFunc; |
