diff options
| author | hrydgard <hrydgard@gmail.com> | 2009-02-15 14:46:17 +0000 |
|---|---|---|
| committer | hrydgard <hrydgard@gmail.com> | 2009-02-15 14:46:17 +0000 |
| commit | c49f9695635fa4f947eb8f5082553ed2c07e89d6 (patch) | |
| tree | c467fad49f26b85ad5a237f7267ec309c8e515a0 /Source/Core/VideoCommon/Src/VertexLoader_Position.cpp | |
| parent | 6deb87c17602a26638203a1b06fe37cb7a58810b (diff) | |
vertexloader_pos cleanup - remove the branch per vertex. not much of a speedup though.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2256 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/VideoCommon/Src/VertexLoader_Position.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/Src/VertexLoader_Position.cpp | 151 |
1 files changed, 50 insertions, 101 deletions
diff --git a/Source/Core/VideoCommon/Src/VertexLoader_Position.cpp b/Source/Core/VideoCommon/Src/VertexLoader_Position.cpp index d0032669cc..278b32f92f 100644 --- a/Source/Core/VideoCommon/Src/VertexLoader_Position.cpp +++ b/Source/Core/VideoCommon/Src/VertexLoader_Position.cpp @@ -76,74 +76,58 @@ MOVUPS(MOffset(EDI, 0), XMM0); // ============================================================================== // Direct // ============================================================================== -void LOADERDECL Pos_ReadDirect_UByte() -{ - ((float*)VertexManager::s_pCurBufferPointer)[0] = (float)DataReadU8() * posScale; - ((float*)VertexManager::s_pCurBufferPointer)[1] = (float)DataReadU8() * posScale; - if (pVtxAttr->PosElements) - ((float*)VertexManager::s_pCurBufferPointer)[2] = (float)DataReadU8() * posScale; - else - ((float*)VertexManager::s_pCurBufferPointer)[2] = 1.0f; - LOG_VTX(); - VertexManager::s_pCurBufferPointer += 12; -} - -void LOADERDECL Pos_ReadDirect_Byte() -{ - ((float*)VertexManager::s_pCurBufferPointer)[0] = (float)(s8)DataReadU8() * posScale; - ((float*)VertexManager::s_pCurBufferPointer)[1] = (float)(s8)DataReadU8() * posScale; - if (pVtxAttr->PosElements) - ((float*)VertexManager::s_pCurBufferPointer)[2] = (float)(s8)DataReadU8() * posScale; - else - ((float*)VertexManager::s_pCurBufferPointer)[2] = 1.0; - LOG_VTX(); - VertexManager::s_pCurBufferPointer += 12; -} -void LOADERDECL Pos_ReadDirect_UShort() +template <class T, bool three> +void Pos_ReadDirect() { - ((float*)VertexManager::s_pCurBufferPointer)[0] = (float)DataReadU16() * posScale; - ((float*)VertexManager::s_pCurBufferPointer)[1] = (float)DataReadU16() * posScale; - if (pVtxAttr->PosElements) - ((float*)VertexManager::s_pCurBufferPointer)[2] = (float)DataReadU16() * posScale; + ((float*)VertexManager::s_pCurBufferPointer)[0] = (float)(T)DataRead<T>() * posScale; + ((float*)VertexManager::s_pCurBufferPointer)[1] = (float)(T)DataRead<T>() * posScale; + if (three) + ((float*)VertexManager::s_pCurBufferPointer)[2] = (float)(T)DataRead<T>() * posScale; else ((float*)VertexManager::s_pCurBufferPointer)[2] = 1.0f; LOG_VTX(); VertexManager::s_pCurBufferPointer += 12; } -void LOADERDECL Pos_ReadDirect_Short() +void LOADERDECL Pos_ReadDirect_UByte3() { Pos_ReadDirect<u8, true>(); } +void LOADERDECL Pos_ReadDirect_Byte3() { Pos_ReadDirect<s8, true>(); } +void LOADERDECL Pos_ReadDirect_UShort3() { Pos_ReadDirect<u16, true>(); } +void LOADERDECL Pos_ReadDirect_Short3() { Pos_ReadDirect<s16, true>(); } + +void LOADERDECL Pos_ReadDirect_UByte2() { Pos_ReadDirect<u8, false>(); } +void LOADERDECL Pos_ReadDirect_Byte2() { Pos_ReadDirect<s8, false>(); } +void LOADERDECL Pos_ReadDirect_UShort2() { Pos_ReadDirect<u16, false>(); } +void LOADERDECL Pos_ReadDirect_Short2() { Pos_ReadDirect<s16, false>(); } + +void LOADERDECL Pos_ReadDirect_Float3() { - ((float*)VertexManager::s_pCurBufferPointer)[0] = (float)(s16)DataReadU16() * posScale; - ((float*)VertexManager::s_pCurBufferPointer)[1] = (float)(s16)DataReadU16() * posScale; - if (pVtxAttr->PosElements) - ((float*)VertexManager::s_pCurBufferPointer)[2] = (float)(s16)DataReadU16() * posScale; - else - ((float*)VertexManager::s_pCurBufferPointer)[2] = 1.0f; + // No need to use floating point here. + ((u32 *)VertexManager::s_pCurBufferPointer)[0] = DataReadU32(); + ((u32 *)VertexManager::s_pCurBufferPointer)[1] = DataReadU32(); + ((u32 *)VertexManager::s_pCurBufferPointer)[2] = DataReadU32(); LOG_VTX(); VertexManager::s_pCurBufferPointer += 12; } -void LOADERDECL Pos_ReadDirect_Float() +void LOADERDECL Pos_ReadDirect_Float2() { // No need to use floating point here. ((u32 *)VertexManager::s_pCurBufferPointer)[0] = DataReadU32(); ((u32 *)VertexManager::s_pCurBufferPointer)[1] = DataReadU32(); - if (pVtxAttr->PosElements) - ((u32 *)VertexManager::s_pCurBufferPointer)[2] = DataReadU32(); - else - ((float*)VertexManager::s_pCurBufferPointer)[2] = 1.0f; + ((u32 *)VertexManager::s_pCurBufferPointer)[2] = 0x3f800000; // 1.0f LOG_VTX(); VertexManager::s_pCurBufferPointer += 12; } -template<class T> + +template<class T, bool three> inline void Pos_ReadIndex_Byte(int Index) { const u8* pData = cached_arraybases[ARRAY_POSITION] + ((u32)Index * arraystrides[ARRAY_POSITION]); ((float*)VertexManager::s_pCurBufferPointer)[0] = ((float)(T)(pData[0])) * posScale; ((float*)VertexManager::s_pCurBufferPointer)[1] = ((float)(T)(pData[1])) * posScale; - if (pVtxAttr->PosElements) + if (three) ((float*)VertexManager::s_pCurBufferPointer)[2] = ((float)(T)(pData[2])) * posScale; else ((float*)VertexManager::s_pCurBufferPointer)[2] = 1.0f; @@ -151,13 +135,13 @@ inline void Pos_ReadIndex_Byte(int Index) VertexManager::s_pCurBufferPointer += 12; } -template<class T> +template<class T, bool three> inline void Pos_ReadIndex_Short(int Index) { const u16* pData = (const u16 *)(cached_arraybases[ARRAY_POSITION] + ((u32)Index * arraystrides[ARRAY_POSITION])); ((float*)VertexManager::s_pCurBufferPointer)[0] = ((float)(T)Common::swap16(pData[0])) * posScale; ((float*)VertexManager::s_pCurBufferPointer)[1] = ((float)(T)Common::swap16(pData[1])) * posScale; - if (pVtxAttr->PosElements) + if (three) ((float*)VertexManager::s_pCurBufferPointer)[2] = ((float)(T)Common::swap16(pData[2])) * posScale; else ((float*)VertexManager::s_pCurBufferPointer)[2] = 1.0f; @@ -165,12 +149,13 @@ inline void Pos_ReadIndex_Short(int Index) VertexManager::s_pCurBufferPointer += 12; } +template<bool three> inline void Pos_ReadIndex_Float(int Index) { const u32* pData = (const u32 *)(cached_arraybases[ARRAY_POSITION] + (Index * arraystrides[ARRAY_POSITION])); ((u32*)VertexManager::s_pCurBufferPointer)[0] = Common::swap32(pData[0]); ((u32*)VertexManager::s_pCurBufferPointer)[1] = Common::swap32(pData[1]); - if (pVtxAttr->PosElements) + if (three) ((u32*)VertexManager::s_pCurBufferPointer)[2] = Common::swap32(pData[2]); else ((float*)VertexManager::s_pCurBufferPointer)[2] = 1.0f; @@ -181,65 +166,29 @@ inline void Pos_ReadIndex_Float(int Index) // ============================================================================== // Index 8 // ============================================================================== -void LOADERDECL Pos_ReadIndex8_UByte() -{ - u8 Index = DataReadU8(); - Pos_ReadIndex_Byte<u8>(Index); -} - -void LOADERDECL Pos_ReadIndex8_Byte() -{ - u8 Index = DataReadU8(); - Pos_ReadIndex_Byte<s8>(Index); -} - -void LOADERDECL Pos_ReadIndex8_UShort() -{ - u8 Index = DataReadU8(); - Pos_ReadIndex_Short<u16>(Index); -} - -void LOADERDECL Pos_ReadIndex8_Short() -{ - u8 Index = DataReadU8(); - Pos_ReadIndex_Short<s16>(Index); -} - -void LOADERDECL Pos_ReadIndex8_Float() -{ - u8 Index = DataReadU8(); - Pos_ReadIndex_Float(Index); -} +void LOADERDECL Pos_ReadIndex8_UByte3() {Pos_ReadIndex_Byte<u8, true> (DataReadU8());} +void LOADERDECL Pos_ReadIndex8_Byte3() {Pos_ReadIndex_Byte<s8, true> (DataReadU8());} +void LOADERDECL Pos_ReadIndex8_UShort3() {Pos_ReadIndex_Short<u16, true> (DataReadU8());} +void LOADERDECL Pos_ReadIndex8_Short3() {Pos_ReadIndex_Short<s16, true> (DataReadU8());} +void LOADERDECL Pos_ReadIndex8_Float3() {Pos_ReadIndex_Float<true> (DataReadU8());} +void LOADERDECL Pos_ReadIndex8_UByte2() {Pos_ReadIndex_Byte<u8, false>(DataReadU8());} +void LOADERDECL Pos_ReadIndex8_Byte2() {Pos_ReadIndex_Byte<s8, false>(DataReadU8());} +void LOADERDECL Pos_ReadIndex8_UShort2() {Pos_ReadIndex_Short<u16, false>(DataReadU8());} +void LOADERDECL Pos_ReadIndex8_Short2() {Pos_ReadIndex_Short<s16, false>(DataReadU8());} +void LOADERDECL Pos_ReadIndex8_Float2() {Pos_ReadIndex_Float<false> (DataReadU8());} // ============================================================================== // Index 16 // ============================================================================== - -void LOADERDECL Pos_ReadIndex16_UByte(){ - u16 Index = DataReadU16(); - Pos_ReadIndex_Byte<u8>(Index); -} - -void LOADERDECL Pos_ReadIndex16_Byte(){ - u16 Index = DataReadU16(); - Pos_ReadIndex_Byte<s8>(Index); -} - -void LOADERDECL Pos_ReadIndex16_UShort(){ - u16 Index = DataReadU16(); - Pos_ReadIndex_Short<u16>(Index); -} - -void LOADERDECL Pos_ReadIndex16_Short() -{ - u16 Index = DataReadU16(); - Pos_ReadIndex_Short<s16>(Index); -} - -void LOADERDECL Pos_ReadIndex16_Float() -{ - u16 Index = DataReadU16(); - Pos_ReadIndex_Float(Index); -} +void LOADERDECL Pos_ReadIndex16_UByte3() {Pos_ReadIndex_Byte<u8, true> (DataReadU16());} +void LOADERDECL Pos_ReadIndex16_Byte3() {Pos_ReadIndex_Byte<s8, true> (DataReadU16());} +void LOADERDECL Pos_ReadIndex16_UShort3() {Pos_ReadIndex_Short<u16, true> (DataReadU16());} +void LOADERDECL Pos_ReadIndex16_Short3() {Pos_ReadIndex_Short<s16, true> (DataReadU16());} +void LOADERDECL Pos_ReadIndex16_Float3() {Pos_ReadIndex_Float<true> (DataReadU16());} +void LOADERDECL Pos_ReadIndex16_UByte2() {Pos_ReadIndex_Byte<u8, false>(DataReadU16());} +void LOADERDECL Pos_ReadIndex16_Byte2() {Pos_ReadIndex_Byte<s8, false>(DataReadU16());} +void LOADERDECL Pos_ReadIndex16_UShort2() {Pos_ReadIndex_Short<u16, false>(DataReadU16());} +void LOADERDECL Pos_ReadIndex16_Short2() {Pos_ReadIndex_Short<s16, false>(DataReadU16());} +void LOADERDECL Pos_ReadIndex16_Float2() {Pos_ReadIndex_Float<false> (DataReadU16());} #endif |
