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authordegasus <wickmarkus@web.de>2013-01-14 21:36:31 +0100
committerdegasus <wickmarkus@web.de>2013-01-14 21:36:31 +0100
commit2f78986e2cc28c7093bb9b7a784d1b3c0ce2e682 (patch)
tree3fff77fd5721203782567248025a20f91cc441e9 /Source/Core/VideoCommon/Src/VertexManagerBase.cpp
parentff5ac8c5058df935e978141be89131eb4be130f8 (diff)
parent1919a458e88fc1a06567b9496c6c47d34b9df5f2 (diff)
Merge branch 'Graphic_Update' into GLSL-master
Conflicts: Source/Core/VideoCommon/Src/VertexManagerBase.cpp Source/Plugins/Plugin_VideoOGL/Src/NativeVertexFormat.cpp Source/Plugins/Plugin_VideoOGL/Src/Render.cpp Source/Plugins/Plugin_VideoOGL/Src/VertexManager.cpp
Diffstat (limited to 'Source/Core/VideoCommon/Src/VertexManagerBase.cpp')
-rw-r--r--Source/Core/VideoCommon/Src/VertexManagerBase.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/Source/Core/VideoCommon/Src/VertexManagerBase.cpp b/Source/Core/VideoCommon/Src/VertexManagerBase.cpp
index 5be72e4fcf..bcd46c5faf 100644
--- a/Source/Core/VideoCommon/Src/VertexManagerBase.cpp
+++ b/Source/Core/VideoCommon/Src/VertexManagerBase.cpp
@@ -163,6 +163,9 @@ void VertexManager::Flush()
// loading a state will invalidate BP, so check for it
g_video_backend->CheckInvalidState();
+ if (LocalVBuffer == s_pCurBufferPointer) return;
+ if (Flushed) return;
+ Flushed = true;
g_vertex_manager->vFlush();
}