diff options
| author | Lioncash <mathew1800@gmail.com> | 2013-04-24 09:21:54 -0400 |
|---|---|---|
| committer | Lioncash <mathew1800@gmail.com> | 2013-04-24 09:21:54 -0400 |
| commit | 8da425b008b46ef90d649e55c6c0d4a0bc2b556b (patch) | |
| tree | 5b5fd33dc0274f35625a179adf0a7f93ebadeece /Source/Core/VideoCommon/Src/VertexShaderManager.cpp | |
| parent | c118c71eace1aef76687beb2e1fa6517498d84ed (diff) | |
Formatting cleanup for VideoCommon.
Block braces on new lines.
Also killed off trailing whitespace and dangling elses.
Spaced some things out to make them more readable (only in places where it looked like a bit of a clusterfuck).
Diffstat (limited to 'Source/Core/VideoCommon/Src/VertexShaderManager.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/Src/VertexShaderManager.cpp | 18 |
1 files changed, 14 insertions, 4 deletions
diff --git a/Source/Core/VideoCommon/Src/VertexShaderManager.cpp b/Source/Core/VideoCommon/Src/VertexShaderManager.cpp index 6682125570..75e6735577 100644 --- a/Source/Core/VideoCommon/Src/VertexShaderManager.cpp +++ b/Source/Core/VideoCommon/Src/VertexShaderManager.cpp @@ -86,15 +86,18 @@ float PHackValue(std::string sValue) c[i] = '\0'; break; } + c[i] = (cStr[i] == ',') ? '.' : *(cStr+i); if (c[i] == '.') fp = true; } + cStr = c; sTof.str(cStr); sTof >> f; - if (!fp) f /= 0xF4240; + if (!fp) + f /= 0xF4240; delete [] c; return f; @@ -183,6 +186,7 @@ void VertexShaderManager::SetConstants() { if (g_ActiveConfig.backend_info.APIType == API_OPENGL && !g_ActiveConfig.backend_info.bSupportsGLSLUBO) Dirty(); + if (nTransformMatricesChanged[0] >= 0) { int startn = nTransformMatricesChanged[0] / 4; @@ -191,6 +195,7 @@ void VertexShaderManager::SetConstants() SetMultiVSConstant4fv(C_TRANSFORMMATRICES + startn, endn - startn, pstart); nTransformMatricesChanged[0] = nTransformMatricesChanged[1] = -1; } + if (nNormalMatricesChanged[0] >= 0) { int startn = nNormalMatricesChanged[0] / 3; @@ -238,7 +243,9 @@ void VertexShaderManager::SetConstants() SetVSConstant4f(C_LIGHTS+5*i+j+1, 0.00001f, xfmemptr[1], xfmemptr[2], 0); } else + { SetVSConstant4fv(C_LIGHTS+5*i+j+1, xfmemptr); + } } } @@ -479,21 +486,24 @@ void VertexShaderManager::InvalidateXFRange(int start, int end) if (((u32)start >= (u32)MatrixIndexA.PosNormalMtxIdx * 4 && (u32)start < (u32)MatrixIndexA.PosNormalMtxIdx * 4 + 12) || ((u32)start >= XFMEM_NORMALMATRICES + ((u32)MatrixIndexA.PosNormalMtxIdx & 31) * 3 && - (u32)start < XFMEM_NORMALMATRICES + ((u32)MatrixIndexA.PosNormalMtxIdx & 31) * 3 + 9)) { + (u32)start < XFMEM_NORMALMATRICES + ((u32)MatrixIndexA.PosNormalMtxIdx & 31) * 3 + 9)) + { bPosNormalMatrixChanged = true; } if (((u32)start >= (u32)MatrixIndexA.Tex0MtxIdx*4 && (u32)start < (u32)MatrixIndexA.Tex0MtxIdx*4+12) || ((u32)start >= (u32)MatrixIndexA.Tex1MtxIdx*4 && (u32)start < (u32)MatrixIndexA.Tex1MtxIdx*4+12) || ((u32)start >= (u32)MatrixIndexA.Tex2MtxIdx*4 && (u32)start < (u32)MatrixIndexA.Tex2MtxIdx*4+12) || - ((u32)start >= (u32)MatrixIndexA.Tex3MtxIdx*4 && (u32)start < (u32)MatrixIndexA.Tex3MtxIdx*4+12)) { + ((u32)start >= (u32)MatrixIndexA.Tex3MtxIdx*4 && (u32)start < (u32)MatrixIndexA.Tex3MtxIdx*4+12)) + { bTexMatricesChanged[0] = true; } if (((u32)start >= (u32)MatrixIndexB.Tex4MtxIdx*4 && (u32)start < (u32)MatrixIndexB.Tex4MtxIdx*4+12) || ((u32)start >= (u32)MatrixIndexB.Tex5MtxIdx*4 && (u32)start < (u32)MatrixIndexB.Tex5MtxIdx*4+12) || ((u32)start >= (u32)MatrixIndexB.Tex6MtxIdx*4 && (u32)start < (u32)MatrixIndexB.Tex6MtxIdx*4+12) || - ((u32)start >= (u32)MatrixIndexB.Tex7MtxIdx*4 && (u32)start < (u32)MatrixIndexB.Tex7MtxIdx*4+12)) { + ((u32)start >= (u32)MatrixIndexB.Tex7MtxIdx*4 && (u32)start < (u32)MatrixIndexB.Tex7MtxIdx*4+12)) + { bTexMatricesChanged[1] = true; } |
