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authorskidau <skidau@gmail.com>2010-04-02 21:28:56 +0000
committerskidau <skidau@gmail.com>2010-04-02 21:28:56 +0000
commit962fef0626537315faf63b8f0e48bb6fba9b8211 (patch)
tree77b452a5fa89a707a4558f6f663258349bac1bd2 /Source/Core/VideoCommon/Src/VertexShaderManager.cpp
parentf118de80a174c7c868fe371e7a14ab2f1da0fa27 (diff)
Fixed bug where the projection hack setting was not being saved in the Game Properties dialog.
Removed the obsolete projection hacks: * Final Fantasy CC Echo of Time * Harvest Moon Magical Melody * Baten Kaitos * Baten Kaitos Origin * Skies of Arcadia git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5271 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/VideoCommon/Src/VertexShaderManager.cpp')
-rw-r--r--Source/Core/VideoCommon/Src/VertexShaderManager.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/Source/Core/VideoCommon/Src/VertexShaderManager.cpp b/Source/Core/VideoCommon/Src/VertexShaderManager.cpp
index aaead44589..7f6ca0b271 100644
--- a/Source/Core/VideoCommon/Src/VertexShaderManager.cpp
+++ b/Source/Core/VideoCommon/Src/VertexShaderManager.cpp
@@ -90,6 +90,7 @@ void UpdateProjectionHack(int iPhackvalue)
bPhackvalue1 = 0;
bProjHack1 = 0;
break;
+/* // Unused - kept for reference
case PROJECTION_HACK_FINAL_FANTASY_CC_ECHO_OF_TIME:
bPhackvalue1 = 1;
fhackvalue1 = 0.8f;
@@ -123,6 +124,7 @@ void UpdateProjectionHack(int iPhackvalue)
bPhackvalue2 = 0;
bProjHack1 = 0;
break;
+*/
}
// Set the projections hacks