diff options
| author | death2droid <death2droid@gmail.com> | 2009-05-14 06:28:10 +0000 |
|---|---|---|
| committer | death2droid <death2droid@gmail.com> | 2009-05-14 06:28:10 +0000 |
| commit | d0653aa53aea86704bd13c98059a7aeb498fc9a3 (patch) | |
| tree | cf068e0ea98b9f886af70d407b7f371d90b9c2a7 /Source/Core/VideoCommon/Src/VertexShaderManager.cpp | |
| parent | 4f0fbacd7837736878689fbc90bd0aab2a15d749 (diff) | |
A attempt for a fix for the Zelda TP Bloom hack
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3228 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/VideoCommon/Src/VertexShaderManager.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/Src/VertexShaderManager.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Source/Core/VideoCommon/Src/VertexShaderManager.cpp b/Source/Core/VideoCommon/Src/VertexShaderManager.cpp index cd263d0fee..73927c7265 100644 --- a/Source/Core/VideoCommon/Src/VertexShaderManager.cpp +++ b/Source/Core/VideoCommon/Src/VertexShaderManager.cpp @@ -77,7 +77,7 @@ void VertexShaderManager::Shutdown() // ======================================================================================= // Syncs the shader constant buffers with xfmem // ---------------- -void VertexShaderManager::SetConstants(bool Hack_hack1 ,float Hack_value1 ,bool Hack_hack2 ,float Hack_value2 ,bool freeLook) +void VertexShaderManager::SetConstants(bool proj_hax_1,bool Hack_hack1 ,float Hack_value1 ,bool Hack_hack2 ,float Hack_value2 ,bool freeLook) { //nTransformMatricesChanged[0] = 0; nTransformMatricesChanged[1] = 256; //nNormalMatricesChanged[0] = 0; nNormalMatricesChanged[1] = 96; @@ -262,7 +262,7 @@ void VertexShaderManager::SetConstants(bool Hack_hack1 ,float Hack_value1 ,bool g_fProjectionMatrix[8] = 0.0f; g_fProjectionMatrix[9] = 0.0f; g_fProjectionMatrix[10] = (Hack_hack1 ? -(Hack_value1 + xfregs.rawProjection[4]) : xfregs.rawProjection[4]); - g_fProjectionMatrix[11] = (Hack_hack2 ? -(Hack_value2 + xfregs.rawProjection[5]) : xfregs.rawProjection[5]); + g_fProjectionMatrix[11] = (Hack_hack2 ? -(Hack_value2 + xfregs.rawProjection[5]) : xfregs.rawProjection[5]) + (proj_hax_1 ? 0.1f : 0.0f); g_fProjectionMatrix[12] = 0.0f; g_fProjectionMatrix[13] = 0.0f; |
