diff options
| author | donkopunchstania <donkopunchstania@gmail.com> | 2009-02-08 22:08:20 +0000 |
|---|---|---|
| committer | donkopunchstania <donkopunchstania@gmail.com> | 2009-02-08 22:08:20 +0000 |
| commit | f5f99e8f044a8c6ef8bc3b73b6c1f5540ac9f185 (patch) | |
| tree | 120f479870a040efb378b080f297821c8a25f569 /Source/Core/VideoCommon/Src/VertexShaderManager.cpp | |
| parent | 128313cdeaf39f51d3c278730c6d60418552a1fb (diff) | |
clip space coordinates are now available in fragment shader because depth needs to be computed there instead of the vertex shader. computing it in the vertex shader causes incorrect results sometimes. worked on z textures but 8 bit z texture still is not correct because it breaks SSBM. RE0 now looks ok.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2163 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/VideoCommon/Src/VertexShaderManager.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/Src/VertexShaderManager.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Source/Core/VideoCommon/Src/VertexShaderManager.cpp b/Source/Core/VideoCommon/Src/VertexShaderManager.cpp index 51c373f93c..9ee50ccb5e 100644 --- a/Source/Core/VideoCommon/Src/VertexShaderManager.cpp +++ b/Source/Core/VideoCommon/Src/VertexShaderManager.cpp @@ -252,7 +252,7 @@ void VertexShaderManager::SetConstants(bool proj_hax_1, bool proj_hax_2) //---------Projection[11]--------- // No hacks if ((!proj_hax_1 && !proj_hax_2) || (proj_hax_1 && proj_hax_2)) - g_fProjectionMatrix[11] = -(-1.0f - xfregs.rawProjection[5]); + g_fProjectionMatrix[11] = -(-0.5f - xfregs.rawProjection[5]); // Before R945 Hack if (proj_hax_1 && !proj_hax_2) @@ -260,7 +260,7 @@ void VertexShaderManager::SetConstants(bool proj_hax_1, bool proj_hax_2) // R844 Hack if (!proj_hax_1 && proj_hax_2) - g_fProjectionMatrix[11] = -xfregs.rawProjection[5]; + g_fProjectionMatrix[11] = xfregs.rawProjection[5]; //-------------------------------- @@ -431,4 +431,4 @@ void VertexShaderManager::SetMaterialColor(int index, u32 data) s_fMaterials[15] = ((data)&0xFF)/255.0f; break; } -}
\ No newline at end of file +} |
