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authorrodolfoosvaldobogado <rodolfoosvaldobogado@gmail.com>2012-03-29 18:26:58 -0300
committerrodolfoosvaldobogado <rodolfoosvaldobogado@gmail.com>2012-03-29 18:26:58 -0300
commit402006a83a89bc0f790934096e915f0e8c23f808 (patch)
treea523421d3ff49be842f57084526c66fd3672fff2 /Source/Core/VideoCommon/Src/VideoConfig.cpp
parent6ee6d0088ad8ad02e2e863d17fd43f16ad6844bf (diff)
more fixes to zcomplock and opengl implementation
Diffstat (limited to 'Source/Core/VideoCommon/Src/VideoConfig.cpp')
-rw-r--r--Source/Core/VideoCommon/Src/VideoConfig.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/Source/Core/VideoCommon/Src/VideoConfig.cpp b/Source/Core/VideoCommon/Src/VideoConfig.cpp
index b04aa0d9cf..5eb293251d 100644
--- a/Source/Core/VideoCommon/Src/VideoConfig.cpp
+++ b/Source/Core/VideoCommon/Src/VideoConfig.cpp
@@ -76,7 +76,7 @@ void VideoConfig::Load(const char *ini_file)
iniFile.Get("Settings", "AnaglyphFocalAngle", &iAnaglyphFocalAngle, 0);
iniFile.Get("Settings", "EnablePixelLighting", &bEnablePixelLighting, 0);
iniFile.Get("Settings", "EnablePerPixelDepth", &bEnablePerPixelDepth, 0);
- iniFile.Get("Settings", "AcurateZcomploc", &bAcurateZcomploc, 0);
+ iniFile.Get("Settings", "EnableFastZcomploc", &bEnableFastZcomploc, 0);
iniFile.Get("Settings", "MSAA", &iMultisampleMode, 0);
iniFile.Get("Settings", "EFBScale", &iEFBScale, 2); // native
@@ -139,7 +139,7 @@ void VideoConfig::GameIniLoad(const char *ini_file)
iniFile.GetIfExists("Video_Settings", "AnaglyphFocalAngle", &iAnaglyphFocalAngle);
iniFile.GetIfExists("Video_Settings", "EnablePixelLighting", &bEnablePixelLighting);
iniFile.GetIfExists("Video_Settings", "EnablePerPixelDepth", &bEnablePerPixelDepth);
- iniFile.GetIfExists("Video_Settings", "AcurateZcomploc", &bAcurateZcomploc);
+ iniFile.GetIfExists("Video_Settings", "EnableFastZcomploc", &bEnableFastZcomploc);
iniFile.GetIfExists("Video_Settings", "MSAA", &iMultisampleMode);
iniFile.GetIfExists("Video_Settings", "EFBScale", &iEFBScale); // integral
iniFile.GetIfExists("Video_Settings", "DstAlphaPass", &bDstAlphaPass);
@@ -211,7 +211,7 @@ void VideoConfig::Save(const char *ini_file)
iniFile.Set("Settings", "AnaglyphFocalAngle", iAnaglyphFocalAngle);
iniFile.Set("Settings", "EnablePixelLighting", bEnablePixelLighting);
iniFile.Set("Settings", "EnablePerPixelDepth", bEnablePerPixelDepth);
- iniFile.Set("Settings", "AcurateZcomploc", bAcurateZcomploc);
+ iniFile.Set("Settings", "EnableFastZcomploc", bEnableFastZcomploc);
iniFile.Set("Settings", "ShowEFBCopyRegions", bShowEFBCopyRegions);
@@ -281,7 +281,7 @@ void VideoConfig::GameIniSave(const char* default_ini, const char* game_ini)
SET_IF_DIFFERS("Video_Settings", "AnaglyphFocalAngle", iAnaglyphFocalAngle);
SET_IF_DIFFERS("Video_Settings", "EnablePixelLighting", bEnablePixelLighting);
SET_IF_DIFFERS("Video_Settings", "EnablePerPixelDepth", bEnablePerPixelDepth);
- SET_IF_DIFFERS("Video_Settings", "AcurateZcomploc", bAcurateZcomploc);
+ SET_IF_DIFFERS("Video_Settings", "EnableFastZcomploc", bEnableFastZcomploc);
SET_IF_DIFFERS("Video_Settings", "MSAA", iMultisampleMode);
SET_IF_DIFFERS("Video_Settings", "EFBScale", iEFBScale); // integral
SET_IF_DIFFERS("Video_Settings", "DstAlphaPass", bDstAlphaPass);