diff options
| author | rodolfoosvaldobogado <rodolfoosvaldobogado@gmail.com> | 2012-03-29 18:26:58 -0300 |
|---|---|---|
| committer | rodolfoosvaldobogado <rodolfoosvaldobogado@gmail.com> | 2012-03-29 18:26:58 -0300 |
| commit | 402006a83a89bc0f790934096e915f0e8c23f808 (patch) | |
| tree | a523421d3ff49be842f57084526c66fd3672fff2 /Source/Core/VideoCommon/Src/VideoConfig.cpp | |
| parent | 6ee6d0088ad8ad02e2e863d17fd43f16ad6844bf (diff) | |
more fixes to zcomplock and opengl implementation
Diffstat (limited to 'Source/Core/VideoCommon/Src/VideoConfig.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/Src/VideoConfig.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/Source/Core/VideoCommon/Src/VideoConfig.cpp b/Source/Core/VideoCommon/Src/VideoConfig.cpp index b04aa0d9cf..5eb293251d 100644 --- a/Source/Core/VideoCommon/Src/VideoConfig.cpp +++ b/Source/Core/VideoCommon/Src/VideoConfig.cpp @@ -76,7 +76,7 @@ void VideoConfig::Load(const char *ini_file) iniFile.Get("Settings", "AnaglyphFocalAngle", &iAnaglyphFocalAngle, 0); iniFile.Get("Settings", "EnablePixelLighting", &bEnablePixelLighting, 0); iniFile.Get("Settings", "EnablePerPixelDepth", &bEnablePerPixelDepth, 0); - iniFile.Get("Settings", "AcurateZcomploc", &bAcurateZcomploc, 0); + iniFile.Get("Settings", "EnableFastZcomploc", &bEnableFastZcomploc, 0); iniFile.Get("Settings", "MSAA", &iMultisampleMode, 0); iniFile.Get("Settings", "EFBScale", &iEFBScale, 2); // native @@ -139,7 +139,7 @@ void VideoConfig::GameIniLoad(const char *ini_file) iniFile.GetIfExists("Video_Settings", "AnaglyphFocalAngle", &iAnaglyphFocalAngle); iniFile.GetIfExists("Video_Settings", "EnablePixelLighting", &bEnablePixelLighting); iniFile.GetIfExists("Video_Settings", "EnablePerPixelDepth", &bEnablePerPixelDepth); - iniFile.GetIfExists("Video_Settings", "AcurateZcomploc", &bAcurateZcomploc); + iniFile.GetIfExists("Video_Settings", "EnableFastZcomploc", &bEnableFastZcomploc); iniFile.GetIfExists("Video_Settings", "MSAA", &iMultisampleMode); iniFile.GetIfExists("Video_Settings", "EFBScale", &iEFBScale); // integral iniFile.GetIfExists("Video_Settings", "DstAlphaPass", &bDstAlphaPass); @@ -211,7 +211,7 @@ void VideoConfig::Save(const char *ini_file) iniFile.Set("Settings", "AnaglyphFocalAngle", iAnaglyphFocalAngle); iniFile.Set("Settings", "EnablePixelLighting", bEnablePixelLighting); iniFile.Set("Settings", "EnablePerPixelDepth", bEnablePerPixelDepth); - iniFile.Set("Settings", "AcurateZcomploc", bAcurateZcomploc); + iniFile.Set("Settings", "EnableFastZcomploc", bEnableFastZcomploc); iniFile.Set("Settings", "ShowEFBCopyRegions", bShowEFBCopyRegions); @@ -281,7 +281,7 @@ void VideoConfig::GameIniSave(const char* default_ini, const char* game_ini) SET_IF_DIFFERS("Video_Settings", "AnaglyphFocalAngle", iAnaglyphFocalAngle); SET_IF_DIFFERS("Video_Settings", "EnablePixelLighting", bEnablePixelLighting); SET_IF_DIFFERS("Video_Settings", "EnablePerPixelDepth", bEnablePerPixelDepth); - SET_IF_DIFFERS("Video_Settings", "AcurateZcomploc", bAcurateZcomploc); + SET_IF_DIFFERS("Video_Settings", "EnableFastZcomploc", bEnableFastZcomploc); SET_IF_DIFFERS("Video_Settings", "MSAA", iMultisampleMode); SET_IF_DIFFERS("Video_Settings", "EFBScale", iEFBScale); // integral SET_IF_DIFFERS("Video_Settings", "DstAlphaPass", bDstAlphaPass); |
