diff options
| author | hrydgard <hrydgard@gmail.com> | 2010-06-03 18:05:08 +0000 |
|---|---|---|
| committer | hrydgard <hrydgard@gmail.com> | 2010-06-03 18:05:08 +0000 |
| commit | a3c96ac42c4c2ce4a4cf2f5ca09a5ae9dd4bd303 (patch) | |
| tree | da7ca1f64fce704934d581c82a9533fe38b103f1 /Source/Core/VideoCommon/Src/VideoConfig.cpp | |
| parent | 3236aa9e73cf6d0bc798cce6f5224cff40eb6955 (diff) | |
Warp back to 5578. Sorry for the lost changes, please re-apply. Reason: 5579 is a complete disaster.
Not only does it change tons of files to switch to a new and non-working (it doesn't parse my ini files, at least) ini parser, it also reshuffles a lot of code and removes a plugin. The latter part is fine, but doing these two major switches in one revision, one of which is broken, is completely unacceptable. I said to merge tiny changes, not massive reworkings.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5589 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/VideoCommon/Src/VideoConfig.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/Src/VideoConfig.cpp | 250 |
1 files changed, 126 insertions, 124 deletions
diff --git a/Source/Core/VideoCommon/Src/VideoConfig.cpp b/Source/Core/VideoCommon/Src/VideoConfig.cpp index 8a91283860..a956a53cf2 100644 --- a/Source/Core/VideoCommon/Src/VideoConfig.cpp +++ b/Source/Core/VideoCommon/Src/VideoConfig.cpp @@ -47,68 +47,63 @@ void VideoConfig::Load(const char *ini_file) IniFile iniFile; iniFile.Load(ini_file); - Section& hardware = iniFile["Hardware"]; - hardware.Get("VSync", &bVSync, false); // Hardware - - Section& settings = iniFile["Settings"]; - settings.Get("StretchToFit", &bNativeResolution, true); - settings.Get("2xResolution", &b2xResolution, false); - settings.Get("wideScreenHack", &bWidescreenHack, false); - settings.Get("AspectRatio", &iAspectRatio, (int)ASPECT_AUTO); - settings.Get("Crop", &bCrop, false); - settings.Get("UseXFB", &bUseXFB, true); - settings.Get("UseRealXFB", &bUseRealXFB, false); - settings.Get("AutoScale", &bAutoScale, true); - settings.Get("UseNativeMips", &bUseNativeMips, true); + iniFile.Get("Hardware", "VSync", &bVSync, 0); // Hardware + iniFile.Get("Settings", "StretchToFit", &bNativeResolution, true); + iniFile.Get("Settings", "2xResolution", &b2xResolution, false); + iniFile.Get("Settings", "wideScreenHack", &bWidescreenHack, false); + iniFile.Get("Settings", "AspectRatio", &iAspectRatio, (int)ASPECT_AUTO); + iniFile.Get("Settings", "Crop", &bCrop, false); + iniFile.Get("Settings", "UseXFB", &bUseXFB, 0); + iniFile.Get("Settings", "UseRealXFB", &bUseRealXFB, 0); + iniFile.Get("Settings", "AutoScale", &bAutoScale, true); + iniFile.Get("Settings", "UseNativeMips", &bUseNativeMips, true); - settings.Get("SafeTextureCache", &bSafeTextureCache, false); // Settings + iniFile.Get("Settings", "SafeTextureCache", &bSafeTextureCache, false); // Settings //Safe texture cache params - settings.Get("SafeTextureCacheColorSamples", &iSafeTextureCache_ColorSamples,512); - - settings.Get("ShowFPS", &bShowFPS, false); // Settings - settings.Get("OverlayStats", &bOverlayStats, false); - settings.Get("OverlayProjStats", &bOverlayProjStats, false); - settings.Get("ShowEFBCopyRegions", &bShowEFBCopyRegions, false); - settings.Get("DLOptimize", &iCompileDLsLevel, 0); - settings.Get("DumpTextures", &bDumpTextures, false); - settings.Get("HiresTextures", &bHiresTextures, false); - settings.Get("DumpEFBTarget", &bDumpEFBTarget, false); - settings.Get("DumpFrames", &bDumpFrames, false); - settings.Get("FreeLook", &bFreeLook, false); - settings.Get("ShowShaderErrors", &bShowShaderErrors, false); - settings.Get("MSAA", &iMultisampleMode, 0); - settings.Get("DstAlphaPass", &bDstAlphaPass, false); + iniFile.Get("Settings", "SafeTextureCacheColorSamples", &iSafeTextureCache_ColorSamples,512); + + iniFile.Get("Settings", "ShowFPS", &bShowFPS, false); // Settings + iniFile.Get("Settings", "OverlayStats", &bOverlayStats, false); + iniFile.Get("Settings", "OverlayProjStats", &bOverlayProjStats, false); + iniFile.Get("Settings", "ShowEFBCopyRegions", &bShowEFBCopyRegions, false); + iniFile.Get("Settings", "DLOptimize", &iCompileDLsLevel, 0); + iniFile.Get("Settings", "DumpTextures", &bDumpTextures, 0); + iniFile.Get("Settings", "HiresTextures", &bHiresTextures, 0); + iniFile.Get("Settings", "DumpEFBTarget", &bDumpEFBTarget, 0); + iniFile.Get("Settings", "DumpFrames", &bDumpFrames, 0); + iniFile.Get("Settings", "FreeLook", &bFreeLook, 0); + iniFile.Get("Settings", "ShowShaderErrors", &bShowShaderErrors, 0); + iniFile.Get("Settings", "MSAA", &iMultisampleMode, 0); + iniFile.Get("Settings", "DstAlphaPass", &bDstAlphaPass, false); - settings.Get("TexFmtOverlayEnable", &bTexFmtOverlayEnable, false); - settings.Get("TexFmtOverlayCenter", &bTexFmtOverlayCenter, false); - settings.Get("WireFrame", &bWireFrame, false); - settings.Get("DisableLighting", &bDisableLighting, false); - settings.Get("DisableTexturing", &bDisableTexturing, false); - settings.Get("DisableFog", &bDisableFog, false); - - Section& enhancements = iniFile["Enhancements"]; - enhancements.Get("ForceFiltering", &bForceFiltering, false); - enhancements.Get("MaxAnisotropy", &iMaxAnisotropy, 1); // NOTE - this is x in (1 << x) - enhancements.Get("PostProcessingShader", &sPostProcessingShader, ""); - - Section& hacks = iniFile["Hacks"]; - hacks.Get("EFBAccessEnable", &bEFBAccessEnable, true); - hacks.Get("EFBCopyDisable", &bEFBCopyDisable, false); - hacks.Get("EFBCopyDisableHotKey", &bOSDHotKey, false); - hacks.Get("EFBToTextureEnable", &bCopyEFBToTexture, false); - hacks.Get("EFBScaledCopy", &bCopyEFBScaled, true); - hacks.Get("FIFOBPHack", &bFIFOBPhack, false); - hacks.Get("ProjectionHack", &iPhackvalue, 0); - - hardware.Get("Adapter", &iAdapter, 0); + iniFile.Get("Settings", "TexFmtOverlayEnable", &bTexFmtOverlayEnable, 0); + iniFile.Get("Settings", "TexFmtOverlayCenter", &bTexFmtOverlayCenter, 0); + iniFile.Get("Settings", "WireFrame", &bWireFrame, 0); + iniFile.Get("Settings", "DisableLighting", &bDisableLighting, 0); + iniFile.Get("Settings", "DisableTexturing", &bDisableTexturing, 0); + iniFile.Get("Settings", "DisableFog", &bDisableFog, 0); + + iniFile.Get("Enhancements", "ForceFiltering", &bForceFiltering, 0); + iniFile.Get("Enhancements", "MaxAnisotropy", &iMaxAnisotropy, 1); // NOTE - this is x in (1 << x) + iniFile.Get("Enhancements", "PostProcessingShader", &sPostProcessingShader, ""); + + iniFile.Get("Hacks", "EFBAccessEnable", &bEFBAccessEnable, true); + iniFile.Get("Hacks", "EFBCopyDisable", &bEFBCopyDisable, false); + iniFile.Get("Hacks", "EFBCopyDisableHotKey", &bOSDHotKey, 0); + iniFile.Get("Hacks", "EFBToTextureEnable", &bCopyEFBToTexture, false); + iniFile.Get("Hacks", "EFBScaledCopy", &bCopyEFBScaled, true); + iniFile.Get("Hacks", "FIFOBPHack", &bFIFOBPhack, false); + iniFile.Get("Hacks", "ProjectionHack", &iPhackvalue, 0); + + iniFile.Get("Hardware", "Adapter", &iAdapter, 0); if (iAdapter == -1) iAdapter = 0; - hardware.Get("SimpleFB", &bSimpleFB, false); + iniFile.Get("Hardware", "SimpleFB", &bSimpleFB, false); // Load common settings iniFile.Load(File::GetUserPath(F_DOLPHINCONFIG_IDX)); bool bTmp; - iniFile["Interface"].Get("UsePanicHandlers", &bTmp, true); + iniFile.Get("Interface", "UsePanicHandlers", &bTmp, true); SetEnableAlert(bTmp); } @@ -117,87 +112,94 @@ void VideoConfig::GameIniLoad(const char *ini_file) IniFile iniFile; iniFile.Load(ini_file); - Section& video = iniFile["Video"]; - - video.Get("ForceFiltering", &bForceFiltering, bForceFiltering); - video.Get("MaxAnisotropy", &iMaxAnisotropy, iMaxAnisotropy); // NOTE - this is x in (1 << x) - video.Get("EFBCopyDisable", &bEFBCopyDisable, bEFBCopyDisable); - video.Get("EFBCopyDisableHotKey", &bOSDHotKey, bOSDHotKey); - video.Get("EFBToTextureEnable", &bCopyEFBToTexture, bCopyEFBToTexture); - video.Get("EFBScaledCopy", &bCopyEFBScaled, bCopyEFBScaled); - video.Get("SafeTextureCache", &bSafeTextureCache, bSafeTextureCache); + if (iniFile.Exists("Video", "ForceFiltering")) + iniFile.Get("Video", "ForceFiltering", &bForceFiltering, 0); + if (iniFile.Exists("Video", "MaxAnisotropy")) + iniFile.Get("Video", "MaxAnisotropy", &iMaxAnisotropy, 3); // NOTE - this is x in (1 << x) + if (iniFile.Exists("Video", "EFBCopyDisable")) + iniFile.Get("Video", "EFBCopyDisable", &bEFBCopyDisable, 0); + if (iniFile.Exists("Video", "EFBCopyDisableHotKey")) + iniFile.Get("Video", "EFBCopyDisableHotKey", &bOSDHotKey, 0); + if (iniFile.Exists("Video", "EFBToTextureEnable")) + iniFile.Get("Video", "EFBToTextureEnable", &bCopyEFBToTexture, 0); + if (iniFile.Exists("Video", "EFBScaledCopy")) + iniFile.Get("Video", "EFBScaledCopy", &bCopyEFBScaled, 0); + if (iniFile.Exists("Video", "SafeTextureCache")) + iniFile.Get("Video", "SafeTextureCache", &bSafeTextureCache, false); //Safe texture cache params - video.Get("SafeTextureCacheColorSamples", &iSafeTextureCache_ColorSamples, iSafeTextureCache_ColorSamples); - - video.Get("MSAA", &iMultisampleMode, iMultisampleMode); - video.Get("DstAlphaPass", &bDstAlphaPass, bDstAlphaPass); - video.Get("UseXFB", &bUseXFB, bUseXFB); - video.Get("UseRealXFB", &bUseRealXFB, bUseRealXFB); - video.Get("FIFOBPHack", &bFIFOBPhack, bFIFOBPhack); - video.Get("ProjectionHack", &iPhackvalue, iPhackvalue); - video.Get("UseNativeMips", &bUseNativeMips, bUseNativeMips); + if (iniFile.Exists("Video", "SafeTextureCacheColorSamples")) + iniFile.Get("Video", "SafeTextureCacheColorSamples", &iSafeTextureCache_ColorSamples,512); + + if (iniFile.Exists("Video", "MSAA")) + iniFile.Get("Video", "MSAA", &iMultisampleMode, 0); + if (iniFile.Exists("Video", "DstAlphaPass")) + iniFile.Get("Video", "DstAlphaPass", &bDstAlphaPass, false); + if (iniFile.Exists("Video", "UseXFB")) + iniFile.Get("Video", "UseXFB", &bUseXFB, 0); + if (iniFile.Exists("Video", "UseRealXFB")) + iniFile.Get("Video", "UseRealXFB", &bUseRealXFB, 0); + if (iniFile.Exists("Video", "FIFOBPHack")) + iniFile.Get("Video", "FIFOBPHack", &bFIFOBPhack, false); + if (iniFile.Exists("Video", "ProjectionHack")) + iniFile.Get("Video", "ProjectionHack", &iPhackvalue, 0); + if (iniFile.Exists("Video", "UseNativeMips")) + iniFile.Get("Video", "UseNativeMips", &bUseNativeMips, true); } void VideoConfig::Save(const char *ini_file) { IniFile iniFile; iniFile.Load(ini_file); - - Section& hardware = iniFile["Hardware"]; - hardware.Set("VSync", bVSync); - - Section& settings = iniFile["Settings"]; - settings.Set("StretchToFit", bNativeResolution); - settings.Set("2xResolution", b2xResolution); - settings.Set("AspectRatio", iAspectRatio); - settings.Set("Crop", bCrop); - settings.Set("wideScreenHack", bWidescreenHack); - settings.Set("UseXFB", bUseXFB); - settings.Set("UseRealXFB", bUseRealXFB); - settings.Set("AutoScale", bAutoScale); - settings.Set("UseNativeMips", bUseNativeMips); - - settings.Set("SafeTextureCache", bSafeTextureCache); + iniFile.Set("Hardware", "VSync", bVSync); + iniFile.Set("Settings", "StretchToFit", bNativeResolution); + iniFile.Set("Settings", "2xResolution", b2xResolution); + iniFile.Set("Settings", "AspectRatio", iAspectRatio); + iniFile.Set("Settings", "Crop", bCrop); + iniFile.Set("Settings", "wideScreenHack", bWidescreenHack); + iniFile.Set("Settings", "UseXFB", bUseXFB); + iniFile.Set("Settings", "UseRealXFB", bUseRealXFB); + iniFile.Set("Settings", "AutoScale", bAutoScale); + iniFile.Set("Settings", "UseNativeMips", bUseNativeMips); + + iniFile.Set("Settings", "SafeTextureCache", bSafeTextureCache); //safe texture cache params - settings.Set("SafeTextureCacheColorSamples", iSafeTextureCache_ColorSamples); - - settings.Set("ShowFPS", bShowFPS); - settings.Set("OverlayStats", bOverlayStats); - settings.Set("OverlayProjStats", bOverlayProjStats); - settings.Set("DLOptimize", iCompileDLsLevel); - settings.Set("Show", iCompileDLsLevel); - settings.Set("DumpTextures", bDumpTextures); - settings.Set("HiresTextures", bHiresTextures); - settings.Set("DumpEFBTarget", bDumpEFBTarget); - settings.Set("DumpFrames", bDumpFrames); - settings.Set("FreeLook", bFreeLook); - settings.Set("ShowEFBCopyRegions", bShowEFBCopyRegions); - settings.Set("ShowShaderErrors", bShowShaderErrors); - settings.Set("MSAA", iMultisampleMode); - settings.Set("TexFmtOverlayEnable", bTexFmtOverlayEnable); - settings.Set("TexFmtOverlayCenter", bTexFmtOverlayCenter); - settings.Set("Wireframe", bWireFrame); - settings.Set("DisableLighting", bDisableLighting); - settings.Set("DisableTexturing", bDisableTexturing); - settings.Set("DstAlphaPass", bDstAlphaPass); - settings.Set("DisableFog", bDisableFog); + iniFile.Set("Settings", "SafeTextureCacheColorSamples", iSafeTextureCache_ColorSamples); + + iniFile.Set("Settings", "ShowFPS", bShowFPS); + iniFile.Set("Settings", "OverlayStats", bOverlayStats); + iniFile.Set("Settings", "OverlayProjStats", bOverlayProjStats); + iniFile.Set("Settings", "DLOptimize", iCompileDLsLevel); + iniFile.Set("Settings", "Show", iCompileDLsLevel); + iniFile.Set("Settings", "DumpTextures", bDumpTextures); + iniFile.Set("Settings", "HiresTextures", bHiresTextures); + iniFile.Set("Settings", "DumpEFBTarget", bDumpEFBTarget); + iniFile.Set("Settings", "DumpFrames", bDumpFrames); + iniFile.Set("Settings", "FreeLook", bFreeLook); + iniFile.Set("Settings", "ShowEFBCopyRegions", bShowEFBCopyRegions); + iniFile.Set("Settings", "ShowShaderErrors", bShowShaderErrors); + iniFile.Set("Settings", "MSAA", iMultisampleMode); + iniFile.Set("Settings", "TexFmtOverlayEnable", bTexFmtOverlayEnable); + iniFile.Set("Settings", "TexFmtOverlayCenter", bTexFmtOverlayCenter); + iniFile.Set("Settings", "Wireframe", bWireFrame); + iniFile.Set("Settings", "DisableLighting", bDisableLighting); + iniFile.Set("Settings", "DisableTexturing", bDisableTexturing); + iniFile.Set("Settings", "DstAlphaPass", bDstAlphaPass); + iniFile.Set("Settings", "DisableFog", bDisableFog); - Section& enhancements = iniFile["Enhancements"]; - enhancements.Set("ForceFiltering", bForceFiltering); - enhancements.Set("MaxAnisotropy", iMaxAnisotropy); - enhancements.Set("PostProcessingShader", sPostProcessingShader); + iniFile.Set("Enhancements", "ForceFiltering", bForceFiltering); + iniFile.Set("Enhancements", "MaxAnisotropy", iMaxAnisotropy); + iniFile.Set("Enhancements", "PostProcessingShader", sPostProcessingShader); - Section& hacks = iniFile["Hacks"]; - hacks.Set("EFBAccessEnable", bEFBAccessEnable); - hacks.Set("EFBCopyDisable", bEFBCopyDisable); - hacks.Set("EFBCopyDisableHotKey", bOSDHotKey); - hacks.Set("EFBToTextureEnable", bCopyEFBToTexture); - hacks.Set("EFBScaledCopy", bCopyEFBScaled); - hacks.Set("FIFOBPHack", bFIFOBPhack); - hacks.Set("ProjectionHack", iPhackvalue); - - hardware.Set("Adapter", iAdapter); - hardware.Set("SimpleFB", bSimpleFB); + iniFile.Set("Hacks", "EFBAccessEnable", bEFBAccessEnable); + iniFile.Set("Hacks", "EFBCopyDisable", bEFBCopyDisable); + iniFile.Set("Hacks", "EFBCopyDisableHotKey", bOSDHotKey); + iniFile.Set("Hacks", "EFBToTextureEnable", bCopyEFBToTexture); + iniFile.Set("Hacks", "EFBScaledCopy", bCopyEFBScaled); + iniFile.Set("Hacks", "FIFOBPHack", bFIFOBPhack); + iniFile.Set("Hacks", "ProjectionHack", iPhackvalue); + + iniFile.Set("Hardware", "Adapter", iAdapter); + iniFile.Set("Hardware", "SimpleFB", bSimpleFB); iniFile.Save(ini_file); } |
