diff options
| author | Ryan Houdek <Sonicadvance1@Gmail.com> | 2012-10-27 17:22:48 -0500 |
|---|---|---|
| committer | Ryan Houdek <Sonicadvance1@Gmail.com> | 2012-10-27 17:22:48 -0500 |
| commit | c1fd640964272e68301b4f2c39e36b4f550785b6 (patch) | |
| tree | 321788bd412bd805ad1432925e6457b07b10927a /Source/Core/VideoCommon/Src/VideoConfig.cpp | |
| parent | 5a6a2b2bec29e71efd8dda61bf6fb5aad4a45020 (diff) | |
| parent | 7006cd12170c3b3dc3c6179a66945b5183995156 (diff) | |
Rebase immediate-removal on master
Diffstat (limited to 'Source/Core/VideoCommon/Src/VideoConfig.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/Src/VideoConfig.cpp | 29 |
1 files changed, 7 insertions, 22 deletions
diff --git a/Source/Core/VideoCommon/Src/VideoConfig.cpp b/Source/Core/VideoCommon/Src/VideoConfig.cpp index 8bad7b005a..6d240ba357 100644 --- a/Source/Core/VideoCommon/Src/VideoConfig.cpp +++ b/Source/Core/VideoCommon/Src/VideoConfig.cpp @@ -57,13 +57,9 @@ void VideoConfig::Load(const char *ini_file) iniFile.Get("Settings", "Crop", &bCrop, false); iniFile.Get("Settings", "UseXFB", &bUseXFB, 0); iniFile.Get("Settings", "UseRealXFB", &bUseRealXFB, 0); - iniFile.Get("Settings", "UseNativeMips", &bUseNativeMips, false); - - iniFile.Get("Settings", "SafeTextureCache", &bSafeTextureCache, true); // Settings - //Safe texture cache params iniFile.Get("Settings", "SafeTextureCacheColorSamples", &iSafeTextureCache_ColorSamples,128); - iniFile.Get("Settings", "ShowFPS", &bShowFPS, false); // Settings + iniFile.Get("Settings", "LogFPSToFile", &bLogFPSToFile, false); iniFile.Get("Settings", "ShowInputDisplay", &bShowInputDisplay, false); iniFile.Get("Settings", "OverlayStats", &bOverlayStats, false); iniFile.Get("Settings", "OverlayProjStats", &bOverlayProjStats, false); @@ -89,13 +85,13 @@ void VideoConfig::Load(const char *ini_file) iniFile.Get("Settings", "TexFmtOverlayEnable", &bTexFmtOverlayEnable, 0); iniFile.Get("Settings", "TexFmtOverlayCenter", &bTexFmtOverlayCenter, 0); iniFile.Get("Settings", "WireFrame", &bWireFrame, 0); - iniFile.Get("Settings", "DisableLighting", &bDisableLighting, 0); - iniFile.Get("Settings", "DisableTexturing", &bDisableTexturing, 0); iniFile.Get("Settings", "DisableFog", &bDisableFog, 0); iniFile.Get("Settings", "EnableOpenCL", &bEnableOpenCL, false); iniFile.Get("Settings", "OMPDecoder", &bOMPDecoder, false); + iniFile.Get("Settings", "EnableShaderDebugging", &bEnableShaderDebugging, false); + iniFile.Get("Enhancements", "ForceFiltering", &bForceFiltering, 0); iniFile.Get("Enhancements", "MaxAnisotropy", &iMaxAnisotropy, 0); // NOTE - this is x in (1 << x) iniFile.Get("Enhancements", "PostProcessingShader", &sPostProcessingShader, ""); @@ -131,8 +127,6 @@ void VideoConfig::GameIniLoad(const char *ini_file) iniFile.GetIfExists("Video_Settings", "Crop", &bCrop); iniFile.GetIfExists("Video_Settings", "UseXFB", &bUseXFB); iniFile.GetIfExists("Video_Settings", "UseRealXFB", &bUseRealXFB); - iniFile.GetIfExists("Video_Settings", "UseNativeMips", &bUseNativeMips); - iniFile.GetIfExists("Video_Settings", "SafeTextureCache", &bSafeTextureCache); iniFile.GetIfExists("Video_Settings", "SafeTextureCacheColorSamples", &iSafeTextureCache_ColorSamples); iniFile.GetIfExists("Video_Settings", "DLOptimize", &iCompileDLsLevel); iniFile.GetIfExists("Video_Settings", "HiresTextures", &bHiresTextures); @@ -144,8 +138,6 @@ void VideoConfig::GameIniLoad(const char *ini_file) iniFile.GetIfExists("Video_Settings", "MSAA", &iMultisampleMode); iniFile.GetIfExists("Video_Settings", "EFBScale", &iEFBScale); // integral iniFile.GetIfExists("Video_Settings", "DstAlphaPass", &bDstAlphaPass); - iniFile.GetIfExists("Video_Settings", "DisableLighting", &bDisableLighting); - iniFile.GetIfExists("Video_Settings", "DisableTexturing", &bDisableTexturing); iniFile.GetIfExists("Video_Settings", "DisableFog", &bDisableFog); iniFile.GetIfExists("Video_Settings", "EnableOpenCL", &bEnableOpenCL); iniFile.GetIfExists("Video_Settings", "OMPDecoder", &bOMPDecoder); @@ -170,6 +162,7 @@ void VideoConfig::GameIniLoad(const char *ini_file) iniFile.GetIfExists("Video", "PH_ZNear", &sPhackvalue[0]); iniFile.GetIfExists("Video", "PH_ZFar", &sPhackvalue[1]); iniFile.GetIfExists("Video", "ZTPSpeedupHack", &bZTPSpeedHack); + iniFile.GetIfExists("Video", "UseBBox", &bUseBBox); } void VideoConfig::VerifyValidity() @@ -192,13 +185,9 @@ void VideoConfig::Save(const char *ini_file) iniFile.Set("Settings", "wideScreenHack", bWidescreenHack); iniFile.Set("Settings", "UseXFB", bUseXFB); iniFile.Set("Settings", "UseRealXFB", bUseRealXFB); - iniFile.Set("Settings", "UseNativeMips", bUseNativeMips); - - iniFile.Set("Settings", "SafeTextureCache", bSafeTextureCache); - //safe texture cache params iniFile.Set("Settings", "SafeTextureCacheColorSamples", iSafeTextureCache_ColorSamples); - iniFile.Set("Settings", "ShowFPS", bShowFPS); + iniFile.Set("Settings", "LogFPSToFile", bLogFPSToFile); iniFile.Set("Settings", "ShowInputDisplay", bShowInputDisplay); iniFile.Set("Settings", "OverlayStats", bOverlayStats); iniFile.Set("Settings", "OverlayProjStats", bOverlayProjStats); @@ -223,14 +212,14 @@ void VideoConfig::Save(const char *ini_file) iniFile.Set("Settings", "TexFmtOverlayEnable", bTexFmtOverlayEnable); iniFile.Set("Settings", "TexFmtOverlayCenter", bTexFmtOverlayCenter); iniFile.Set("Settings", "Wireframe", bWireFrame); - iniFile.Set("Settings", "DisableLighting", bDisableLighting); - iniFile.Set("Settings", "DisableTexturing", bDisableTexturing); iniFile.Set("Settings", "DstAlphaPass", bDstAlphaPass); iniFile.Set("Settings", "DisableFog", bDisableFog); iniFile.Set("Settings", "EnableOpenCL", bEnableOpenCL); iniFile.Set("Settings", "OMPDecoder", bOMPDecoder); + iniFile.Set("Settings", "EnableShaderDebugging", bEnableShaderDebugging); + iniFile.Set("Enhancements", "ForceFiltering", bForceFiltering); iniFile.Set("Enhancements", "MaxAnisotropy", iMaxAnisotropy); iniFile.Set("Enhancements", "PostProcessingShader", sPostProcessingShader); @@ -273,8 +262,6 @@ void VideoConfig::GameIniSave(const char* default_ini, const char* game_ini) SET_IF_DIFFERS("Video_Settings", "Crop", bCrop); SET_IF_DIFFERS("Video_Settings", "UseXFB", bUseXFB); SET_IF_DIFFERS("Video_Settings", "UseRealXFB", bUseRealXFB); - SET_IF_DIFFERS("Video_Settings", "UseNativeMips", bUseNativeMips); - SET_IF_DIFFERS("Video_Settings", "SafeTextureCache", bSafeTextureCache); SET_IF_DIFFERS("Video_Settings", "SafeTextureCacheColorSamples", iSafeTextureCache_ColorSamples); SET_IF_DIFFERS("Video_Settings", "DLOptimize", iCompileDLsLevel); SET_IF_DIFFERS("Video_Settings", "HiresTextures", bHiresTextures); @@ -286,8 +273,6 @@ void VideoConfig::GameIniSave(const char* default_ini, const char* game_ini) SET_IF_DIFFERS("Video_Settings", "MSAA", iMultisampleMode); SET_IF_DIFFERS("Video_Settings", "EFBScale", iEFBScale); // integral SET_IF_DIFFERS("Video_Settings", "DstAlphaPass", bDstAlphaPass); - SET_IF_DIFFERS("Video_Settings", "DisableLighting", bDisableLighting); - SET_IF_DIFFERS("Video_Settings", "DisableTexturing", bDisableTexturing); SET_IF_DIFFERS("Video_Settings", "DisableFog", bDisableFog); SET_IF_DIFFERS("Video_Settings", "EnableOpenCL", bEnableOpenCL); SET_IF_DIFFERS("Video_Settings", "OMPDecoder", bOMPDecoder); |
