diff options
| author | Rodolfo Osvaldo Bogado <rodolfoosvaldobogado@gmail.com> | 2010-07-18 00:18:31 +0000 |
|---|---|---|
| committer | Rodolfo Osvaldo Bogado <rodolfoosvaldobogado@gmail.com> | 2010-07-18 00:18:31 +0000 |
| commit | f78133f261f45dced11142cb546feba7a389d416 (patch) | |
| tree | 64c5378d499d430c15ff808bc0caf1ea70f77333 /Source/Core/VideoCommon/Src/VideoConfig.cpp | |
| parent | 4b1a3152b6d0de5baf59771c3ad32ebf6c818864 (diff) | |
big changes here:
- Eliminate the useless check for cpu modifications option from efb to ram as it must be enabled always
- use constant names in dx11 for buffer length calculation instead to simplify code reading
- implemented scaled efb copy in opengl, still bugy in some games, the option is not in the gui but will add it when it works perfect
- Change the depth calculation behavior:
if the game use z textures is exactly the same as before.
if the game do not use z texture calculate z values in the vertex shader. the advantage id this approach is that early z culling is applied,
improving fill rate. this mus speed up things, even with ssaa and msaa enabled.
please test for regression and enjoy.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5896 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/VideoCommon/Src/VideoConfig.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/Src/VideoConfig.cpp | 8 |
1 files changed, 2 insertions, 6 deletions
diff --git a/Source/Core/VideoCommon/Src/VideoConfig.cpp b/Source/Core/VideoCommon/Src/VideoConfig.cpp index a2cacffc10..6df9bdd756 100644 --- a/Source/Core/VideoCommon/Src/VideoConfig.cpp +++ b/Source/Core/VideoCommon/Src/VideoConfig.cpp @@ -93,7 +93,6 @@ void VideoConfig::Load(const char *ini_file) iniFile.Get("Hacks", "EFBCopyDisable", &bEFBCopyDisable, false); iniFile.Get("Hacks", "EFBCopyDisableHotKey", &bOSDHotKey, 0); iniFile.Get("Hacks", "EFBToTextureEnable", &bCopyEFBToTexture, false); - iniFile.Get("Hacks", "EFBVerifyTextureModificationsByCPU",&bVerifyTextureModificationsByCPU,false); iniFile.Get("Hacks", "EFBScaledCopy", &bCopyEFBScaled, true); iniFile.Get("Hacks", "FIFOBPHack", &bFIFOBPhack, false); iniFile.Get("Hacks", "ProjectionHack", &iPhackvalue, 0); @@ -125,9 +124,7 @@ void VideoConfig::GameIniLoad(const char *ini_file) if (iniFile.Exists("Video", "EFBCopyDisableHotKey")) iniFile.Get("Video", "EFBCopyDisableHotKey", &bOSDHotKey); if (iniFile.Exists("Video", "EFBToTextureEnable")) - iniFile.Get("Video", "EFBToTextureEnable", &bCopyEFBToTexture); - if (iniFile.Exists("Video", "EFBVerifyTextureModificationsByCPU")) - iniFile.Get("Video", "EFBVerifyTextureModificationsByCPU", &bVerifyTextureModificationsByCPU); + iniFile.Get("Video", "EFBToTextureEnable", &bCopyEFBToTexture); if (iniFile.Exists("Video", "EFBScaledCopy")) iniFile.Get("Video", "EFBScaledCopy", &bCopyEFBScaled); if (iniFile.Exists("Video", "SafeTextureCache")) @@ -202,8 +199,7 @@ void VideoConfig::Save(const char *ini_file) iniFile.Set("Hacks", "EFBAccessEnable", bEFBAccessEnable); iniFile.Set("Hacks", "EFBCopyDisable", bEFBCopyDisable); iniFile.Set("Hacks", "EFBCopyDisableHotKey", bOSDHotKey); - iniFile.Set("Hacks", "EFBToTextureEnable", bCopyEFBToTexture); - iniFile.Set("Hacks", "EFBVerifyTextureModificationsByCPU", bVerifyTextureModificationsByCPU); + iniFile.Set("Hacks", "EFBToTextureEnable", bCopyEFBToTexture); iniFile.Set("Hacks", "EFBScaledCopy", bCopyEFBScaled); iniFile.Set("Hacks", "FIFOBPHack", bFIFOBPhack); iniFile.Set("Hacks", "ProjectionHack", iPhackvalue); |
