diff options
| author | Jasper St. Pierre <jstpierre@mecheye.net> | 2013-12-07 15:14:29 -0500 |
|---|---|---|
| committer | Jasper St. Pierre <jstpierre@mecheye.net> | 2013-12-31 14:03:19 -0500 |
| commit | 34692ab826abc8f8faa61bdb2280b742424528f1 (patch) | |
| tree | b0eedc645badbea316ff59c125eaf808b28777ec /Source/Core/VideoCommon/Statistics.cpp | |
| parent | 43e618682e8093602fc83dfa902ee7ae3fd3a4f6 (diff) | |
Remove unnecessary Src/ folders
Diffstat (limited to 'Source/Core/VideoCommon/Statistics.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/Statistics.cpp | 99 |
1 files changed, 99 insertions, 0 deletions
diff --git a/Source/Core/VideoCommon/Statistics.cpp b/Source/Core/VideoCommon/Statistics.cpp new file mode 100644 index 0000000000..0c69499355 --- /dev/null +++ b/Source/Core/VideoCommon/Statistics.cpp @@ -0,0 +1,99 @@ +// Copyright 2013 Dolphin Emulator Project +// Licensed under GPLv2 +// Refer to the license.txt file included. + +#include <string.h> + +#include "Statistics.h" +#include "VertexLoaderManager.h" + +Statistics stats; + +template <class T> +void Xchg(T& a, T&b) +{ + T c = a; + a = b; + b = c; +} + +void Statistics::ResetFrame() +{ + memset(&thisFrame, 0, sizeof(ThisFrame)); +} + +void Statistics::SwapDL() +{ + Xchg(stats.thisFrame.numDLPrims, stats.thisFrame.numPrims); + Xchg(stats.thisFrame.numXFLoadsInDL, stats.thisFrame.numXFLoads); + Xchg(stats.thisFrame.numCPLoadsInDL, stats.thisFrame.numCPLoads); + Xchg(stats.thisFrame.numBPLoadsInDL, stats.thisFrame.numBPLoads); +} + +char *Statistics::ToString(char *ptr) +{ + char *p = ptr; + ptr+=sprintf(ptr,"Textures created: %i\n",stats.numTexturesCreated); + ptr+=sprintf(ptr,"Textures alive: %i\n",stats.numTexturesAlive); + ptr+=sprintf(ptr,"pshaders created: %i\n",stats.numPixelShadersCreated); + ptr+=sprintf(ptr,"pshaders alive: %i\n",stats.numPixelShadersAlive); + ptr+=sprintf(ptr,"pshaders (unique, delete cache first): %i\n",stats.numUniquePixelShaders); + ptr+=sprintf(ptr,"vshaders created: %i\n",stats.numVertexShadersCreated); + ptr+=sprintf(ptr,"vshaders alive: %i\n",stats.numVertexShadersAlive); + ptr+=sprintf(ptr,"dlists called: %i\n",stats.numDListsCalled); + ptr+=sprintf(ptr,"dlists called(f): %i\n",stats.thisFrame.numDListsCalled); + ptr+=sprintf(ptr,"dlists alive: %i\n",stats.numDListsAlive); + ptr+=sprintf(ptr,"Primitive joins: %i\n",stats.thisFrame.numPrimitiveJoins); + ptr+=sprintf(ptr,"Draw calls: %i\n",stats.thisFrame.numDrawCalls); + ptr+=sprintf(ptr,"Indexed draw calls: %i\n",stats.thisFrame.numIndexedDrawCalls); + ptr+=sprintf(ptr,"Buffer splits: %i\n",stats.thisFrame.numBufferSplits); + ptr+=sprintf(ptr,"Primitives: %i\n",stats.thisFrame.numPrims); + ptr+=sprintf(ptr,"Primitives (DL): %i\n",stats.thisFrame.numDLPrims); + ptr+=sprintf(ptr,"XF loads: %i\n",stats.thisFrame.numXFLoads); + ptr+=sprintf(ptr,"XF loads (DL): %i\n",stats.thisFrame.numXFLoadsInDL); + ptr+=sprintf(ptr,"CP loads: %i\n",stats.thisFrame.numCPLoads); + ptr+=sprintf(ptr,"CP loads (DL): %i\n",stats.thisFrame.numCPLoadsInDL); + ptr+=sprintf(ptr,"BP loads: %i\n",stats.thisFrame.numBPLoads); + ptr+=sprintf(ptr,"BP loads (DL): %i\n",stats.thisFrame.numBPLoadsInDL); + ptr+=sprintf(ptr,"Vertex streamed: %i kB\n",stats.thisFrame.bytesVertexStreamed/1024); + ptr+=sprintf(ptr,"Index streamed: %i kB\n",stats.thisFrame.bytesIndexStreamed/1024); + ptr+=sprintf(ptr,"Uniform streamed: %i kB\n",stats.thisFrame.bytesUniformStreamed/1024); + ptr+=sprintf(ptr,"Vertex Loaders: %i\n",stats.numVertexLoaders); + + std::string text1; + VertexLoaderManager::AppendListToString(&text1); + + // TODO : at some point text1 just becomes too huge and overflows, we can't even read the added stuff + // since it gets added at the far bottom of the screen anyway (actually outside the rendering window) + // we should really reset the list instead of using substr + if (text1.size() + ptr - p > 8170) + text1 = text1.substr(0, 8170 - (ptr - p)); + + ptr+=sprintf(ptr,"%s",text1.c_str()); + + return ptr; +} + +// Is this really needed? +char *Statistics::ToStringProj(char *ptr) +{ + char *p = ptr; + p+=sprintf(p,"Projection #: X for Raw 6=0 (X for Raw 6!=0)\n\n"); + p+=sprintf(p,"Projection 0: %f (%f) Raw 0: %f\n", stats.gproj_0, stats.g2proj_0, stats.proj_0); + p+=sprintf(p,"Projection 1: %f (%f)\n", stats.gproj_1, stats.g2proj_1); + p+=sprintf(p,"Projection 2: %f (%f) Raw 1: %f\n", stats.gproj_2, stats.g2proj_2, stats.proj_1); + p+=sprintf(p,"Projection 3: %f (%f)\n\n", stats.gproj_3, stats.g2proj_3); + p+=sprintf(p,"Projection 4: %f (%f)\n", stats.gproj_4, stats.g2proj_4); + p+=sprintf(p,"Projection 5: %f (%f) Raw 2: %f\n", stats.gproj_5, stats.g2proj_5, stats.proj_2); + p+=sprintf(p,"Projection 6: %f (%f) Raw 3: %f\n", stats.gproj_6, stats.g2proj_6, stats.proj_3); + p+=sprintf(p,"Projection 7: %f (%f)\n\n", stats.gproj_7, stats.g2proj_7); + p+=sprintf(p,"Projection 8: %f (%f)\n", stats.gproj_8, stats.g2proj_8); + p+=sprintf(p,"Projection 9: %f (%f)\n", stats.gproj_9, stats.g2proj_9); + p+=sprintf(p,"Projection 10: %f (%f) Raw 4: %f\n\n", stats.gproj_10, stats.g2proj_10, stats.proj_4); + p+=sprintf(p,"Projection 11: %f (%f) Raw 5: %f\n\n", stats.gproj_11, stats.g2proj_11, stats.proj_5); + p+=sprintf(p,"Projection 12: %f (%f)\n", stats.gproj_12, stats.g2proj_12); + p+=sprintf(p,"Projection 13: %f (%f)\n", stats.gproj_13, stats.g2proj_13); + p+=sprintf(p,"Projection 14: %f (%f)\n", stats.gproj_14, stats.g2proj_14); + p+=sprintf(p,"Projection 15: %f (%f)\n", stats.gproj_15, stats.g2proj_15); + return p; +} |
