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authorJasper St. Pierre <jstpierre@mecheye.net>2013-12-07 15:14:29 -0500
committerJasper St. Pierre <jstpierre@mecheye.net>2013-12-31 14:03:19 -0500
commit34692ab826abc8f8faa61bdb2280b742424528f1 (patch)
treeb0eedc645badbea316ff59c125eaf808b28777ec /Source/Core/VideoCommon/Statistics.cpp
parent43e618682e8093602fc83dfa902ee7ae3fd3a4f6 (diff)
Remove unnecessary Src/ folders
Diffstat (limited to 'Source/Core/VideoCommon/Statistics.cpp')
-rw-r--r--Source/Core/VideoCommon/Statistics.cpp99
1 files changed, 99 insertions, 0 deletions
diff --git a/Source/Core/VideoCommon/Statistics.cpp b/Source/Core/VideoCommon/Statistics.cpp
new file mode 100644
index 0000000000..0c69499355
--- /dev/null
+++ b/Source/Core/VideoCommon/Statistics.cpp
@@ -0,0 +1,99 @@
+// Copyright 2013 Dolphin Emulator Project
+// Licensed under GPLv2
+// Refer to the license.txt file included.
+
+#include <string.h>
+
+#include "Statistics.h"
+#include "VertexLoaderManager.h"
+
+Statistics stats;
+
+template <class T>
+void Xchg(T& a, T&b)
+{
+ T c = a;
+ a = b;
+ b = c;
+}
+
+void Statistics::ResetFrame()
+{
+ memset(&thisFrame, 0, sizeof(ThisFrame));
+}
+
+void Statistics::SwapDL()
+{
+ Xchg(stats.thisFrame.numDLPrims, stats.thisFrame.numPrims);
+ Xchg(stats.thisFrame.numXFLoadsInDL, stats.thisFrame.numXFLoads);
+ Xchg(stats.thisFrame.numCPLoadsInDL, stats.thisFrame.numCPLoads);
+ Xchg(stats.thisFrame.numBPLoadsInDL, stats.thisFrame.numBPLoads);
+}
+
+char *Statistics::ToString(char *ptr)
+{
+ char *p = ptr;
+ ptr+=sprintf(ptr,"Textures created: %i\n",stats.numTexturesCreated);
+ ptr+=sprintf(ptr,"Textures alive: %i\n",stats.numTexturesAlive);
+ ptr+=sprintf(ptr,"pshaders created: %i\n",stats.numPixelShadersCreated);
+ ptr+=sprintf(ptr,"pshaders alive: %i\n",stats.numPixelShadersAlive);
+ ptr+=sprintf(ptr,"pshaders (unique, delete cache first): %i\n",stats.numUniquePixelShaders);
+ ptr+=sprintf(ptr,"vshaders created: %i\n",stats.numVertexShadersCreated);
+ ptr+=sprintf(ptr,"vshaders alive: %i\n",stats.numVertexShadersAlive);
+ ptr+=sprintf(ptr,"dlists called: %i\n",stats.numDListsCalled);
+ ptr+=sprintf(ptr,"dlists called(f): %i\n",stats.thisFrame.numDListsCalled);
+ ptr+=sprintf(ptr,"dlists alive: %i\n",stats.numDListsAlive);
+ ptr+=sprintf(ptr,"Primitive joins: %i\n",stats.thisFrame.numPrimitiveJoins);
+ ptr+=sprintf(ptr,"Draw calls: %i\n",stats.thisFrame.numDrawCalls);
+ ptr+=sprintf(ptr,"Indexed draw calls: %i\n",stats.thisFrame.numIndexedDrawCalls);
+ ptr+=sprintf(ptr,"Buffer splits: %i\n",stats.thisFrame.numBufferSplits);
+ ptr+=sprintf(ptr,"Primitives: %i\n",stats.thisFrame.numPrims);
+ ptr+=sprintf(ptr,"Primitives (DL): %i\n",stats.thisFrame.numDLPrims);
+ ptr+=sprintf(ptr,"XF loads: %i\n",stats.thisFrame.numXFLoads);
+ ptr+=sprintf(ptr,"XF loads (DL): %i\n",stats.thisFrame.numXFLoadsInDL);
+ ptr+=sprintf(ptr,"CP loads: %i\n",stats.thisFrame.numCPLoads);
+ ptr+=sprintf(ptr,"CP loads (DL): %i\n",stats.thisFrame.numCPLoadsInDL);
+ ptr+=sprintf(ptr,"BP loads: %i\n",stats.thisFrame.numBPLoads);
+ ptr+=sprintf(ptr,"BP loads (DL): %i\n",stats.thisFrame.numBPLoadsInDL);
+ ptr+=sprintf(ptr,"Vertex streamed: %i kB\n",stats.thisFrame.bytesVertexStreamed/1024);
+ ptr+=sprintf(ptr,"Index streamed: %i kB\n",stats.thisFrame.bytesIndexStreamed/1024);
+ ptr+=sprintf(ptr,"Uniform streamed: %i kB\n",stats.thisFrame.bytesUniformStreamed/1024);
+ ptr+=sprintf(ptr,"Vertex Loaders: %i\n",stats.numVertexLoaders);
+
+ std::string text1;
+ VertexLoaderManager::AppendListToString(&text1);
+
+ // TODO : at some point text1 just becomes too huge and overflows, we can't even read the added stuff
+ // since it gets added at the far bottom of the screen anyway (actually outside the rendering window)
+ // we should really reset the list instead of using substr
+ if (text1.size() + ptr - p > 8170)
+ text1 = text1.substr(0, 8170 - (ptr - p));
+
+ ptr+=sprintf(ptr,"%s",text1.c_str());
+
+ return ptr;
+}
+
+// Is this really needed?
+char *Statistics::ToStringProj(char *ptr)
+{
+ char *p = ptr;
+ p+=sprintf(p,"Projection #: X for Raw 6=0 (X for Raw 6!=0)\n\n");
+ p+=sprintf(p,"Projection 0: %f (%f) Raw 0: %f\n", stats.gproj_0, stats.g2proj_0, stats.proj_0);
+ p+=sprintf(p,"Projection 1: %f (%f)\n", stats.gproj_1, stats.g2proj_1);
+ p+=sprintf(p,"Projection 2: %f (%f) Raw 1: %f\n", stats.gproj_2, stats.g2proj_2, stats.proj_1);
+ p+=sprintf(p,"Projection 3: %f (%f)\n\n", stats.gproj_3, stats.g2proj_3);
+ p+=sprintf(p,"Projection 4: %f (%f)\n", stats.gproj_4, stats.g2proj_4);
+ p+=sprintf(p,"Projection 5: %f (%f) Raw 2: %f\n", stats.gproj_5, stats.g2proj_5, stats.proj_2);
+ p+=sprintf(p,"Projection 6: %f (%f) Raw 3: %f\n", stats.gproj_6, stats.g2proj_6, stats.proj_3);
+ p+=sprintf(p,"Projection 7: %f (%f)\n\n", stats.gproj_7, stats.g2proj_7);
+ p+=sprintf(p,"Projection 8: %f (%f)\n", stats.gproj_8, stats.g2proj_8);
+ p+=sprintf(p,"Projection 9: %f (%f)\n", stats.gproj_9, stats.g2proj_9);
+ p+=sprintf(p,"Projection 10: %f (%f) Raw 4: %f\n\n", stats.gproj_10, stats.g2proj_10, stats.proj_4);
+ p+=sprintf(p,"Projection 11: %f (%f) Raw 5: %f\n\n", stats.gproj_11, stats.g2proj_11, stats.proj_5);
+ p+=sprintf(p,"Projection 12: %f (%f)\n", stats.gproj_12, stats.g2proj_12);
+ p+=sprintf(p,"Projection 13: %f (%f)\n", stats.gproj_13, stats.g2proj_13);
+ p+=sprintf(p,"Projection 14: %f (%f)\n", stats.gproj_14, stats.g2proj_14);
+ p+=sprintf(p,"Projection 15: %f (%f)\n", stats.gproj_15, stats.g2proj_15);
+ return p;
+}