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authorNanoByte011 <nanobyte011@hotmail.com>2015-02-07 10:40:21 -0700
committerdegasus <wickmarkus@web.de>2015-06-08 23:20:27 +0200
commit06d1b8c63ae63035fc95c350da8f1879eca7fc25 (patch)
tree3eaf7a4bc47279c5a018c191331b9b2e91f546fb /Source/Core/VideoCommon/TextureCacheBase.cpp
parent5a0daef7f0b3e05612674d359cce036511164ca5 (diff)
VideoSW: rewrite lighting attenuation
- Fixes remaining lighting issues (Mario Tennis, etc) - Apply same fixes to Software Renderer - Corrected zero length light direction vector to resolve with normal direction (essentially becomes LIGHTDIF_NONE which was what I was after)
Diffstat (limited to 'Source/Core/VideoCommon/TextureCacheBase.cpp')
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