diff options
| author | Léo Lam <leo@innovatetechnologi.es> | 2017-06-12 13:24:03 +0200 |
|---|---|---|
| committer | Léo Lam <leo@innovatetechnologi.es> | 2017-06-28 11:22:10 +0200 |
| commit | 0c7b9570b4a7fe3f934fdefb05455a7b8990b68e (patch) | |
| tree | 4f1c3d1e0d7db91062afb6ea55141ac13580ce1e /Source/Core/VideoCommon/TextureCacheBase.cpp | |
| parent | 6a0d064f6e17f9ce1a95deeee0fd278ce16a8cf1 (diff) | |
Move WiiUtils to Core
Allows reusing the WAD import logic more easily, whereas UICommon
code can only be used from UICommon and UI.
And managing what's on the NAND is the Core's responsability, not UI.
Diffstat (limited to 'Source/Core/VideoCommon/TextureCacheBase.cpp')
0 files changed, 0 insertions, 0 deletions
