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authorScott Mansell <phiren@gmail.com>2014-11-01 22:20:56 +1300
committerScott Mansell <phiren@gmail.com>2015-01-24 15:41:28 +1300
commit1e5762b163182d3b7fe7c8623c44d08be93c337f (patch)
treeb29ada2803474e123889fd9a657fa09488c05a75 /Source/Core/VideoCommon/TextureCacheBase.cpp
parent2642c3f73b567d2bc076e6d9c84af1e60e3241f7 (diff)
BootUp: Clean up elf BootUp code.
* The file already exsists, otherwise we wouldn't have gotten this far in the boot. * We have already checked if it's a Wii or GameCube elf, besides, it's too late to change our minds now anyway. * On Wii - Don't call EmulatedBS2, it can never succeed as it knows nothing about booting elfs. Just call the SetupWiiMemory directly if needed. * On GameCube - We still call EmulatedBS2_GC, but we stop it from running Apploader, which might boot something unexpected from the default iso or DVD root folder.
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