diff options
| author | Scott Mansell <phiren@gmail.com> | 2014-11-01 22:20:56 +1300 |
|---|---|---|
| committer | Scott Mansell <phiren@gmail.com> | 2015-01-24 15:41:28 +1300 |
| commit | 1e5762b163182d3b7fe7c8623c44d08be93c337f (patch) | |
| tree | b29ada2803474e123889fd9a657fa09488c05a75 /Source/Core/VideoCommon/TextureCacheBase.cpp | |
| parent | 2642c3f73b567d2bc076e6d9c84af1e60e3241f7 (diff) | |
BootUp: Clean up elf BootUp code.
* The file already exsists, otherwise we wouldn't have gotten
this far in the boot.
* We have already checked if it's a Wii or GameCube elf,
besides, it's too late to change our minds now anyway.
* On Wii - Don't call EmulatedBS2, it can never succeed as
it knows nothing about booting elfs. Just call the
SetupWiiMemory directly if needed.
* On GameCube - We still call EmulatedBS2_GC, but we stop
it from running Apploader, which might boot something
unexpected from the default iso or DVD root folder.
Diffstat (limited to 'Source/Core/VideoCommon/TextureCacheBase.cpp')
0 files changed, 0 insertions, 0 deletions
