diff options
| author | iwubcode <iwubcode@users.noreply.github.com> | 2025-11-20 22:00:50 -0600 |
|---|---|---|
| committer | iwubcode <iwubcode@users.noreply.github.com> | 2025-11-21 14:29:24 -0600 |
| commit | 1f083a60c99d68cbd48516afc4ec706a6b5cabd0 (patch) | |
| tree | 0742dfe38e3d9d449c446e3ba029de62dc86c696 /Source/Core/VideoCommon/TextureCacheBase.cpp | |
| parent | 4f30aaf1ca1ba410904422e55e2a14012ce8163e (diff) | |
VideoCommon: update ShaderAsset to remove requirement of the code name being in the shader source, this just makes it more difficult to iteratively test changes, assume shader devs know what they are doing
Diffstat (limited to 'Source/Core/VideoCommon/TextureCacheBase.cpp')
0 files changed, 0 insertions, 0 deletions
