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| author | Stenzek <stenzek@gmail.com> | 2016-01-13 12:45:53 +1000 |
|---|---|---|
| committer | Stenzek <stenzek@gmail.com> | 2016-01-13 12:54:38 +1000 |
| commit | 1f3b90d70a43dfffe63b5c2dca0e9a1218c40f94 (patch) | |
| tree | 559c6ca4d32b96030389c4ff8f98e2aaf44dd8b4 /Source/Core/VideoCommon/TextureCacheBase.cpp | |
| parent | 8f8134f5f4da2ff29f58c8f373ed1f5c64bcdf71 (diff) | |
TextureCacheBase: Change CalculateLevelSize to match D3D/OGL sizes
This was causing crashes/driver resets when odd-dimension textures were
being loaded, due to the size we were uploading being larger than the size
of the higher-level texture calculated by the runtime.
Diffstat (limited to 'Source/Core/VideoCommon/TextureCacheBase.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/TextureCacheBase.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/TextureCacheBase.cpp b/Source/Core/VideoCommon/TextureCacheBase.cpp index 5805eb3d8b..f47dab338c 100644 --- a/Source/Core/VideoCommon/TextureCacheBase.cpp +++ b/Source/Core/VideoCommon/TextureCacheBase.cpp @@ -328,7 +328,7 @@ void TextureCacheBase::DumpTexture(TCacheEntryBase* entry, std::string basename, static u32 CalculateLevelSize(u32 level_0_size, u32 level) { - return (level_0_size + ((1 << level) - 1)) >> level; + return std::max(level_0_size >> level, 1u); } // Used by TextureCacheBase::Load |
