summaryrefslogtreecommitdiff
path: root/Source/Core/VideoCommon/TextureCacheBase.cpp
diff options
context:
space:
mode:
authorScott Mansell <phiren@gmail.com>2015-09-07 14:12:03 +1200
committerScott Mansell <phiren@gmail.com>2015-09-07 14:12:03 +1200
commit1f800b80ddef7e6ca7763605e9e2209892f48a61 (patch)
tree4fbdca7357ff98def87da0f9f31cad9648a7bc51 /Source/Core/VideoCommon/TextureCacheBase.cpp
parent99a7dfaf5ef86608b2c582618eb0e730a663758f (diff)
parentac467d9fb9fba8580246394ddf289c1ccb2312d6 (diff)
Merge pull request #2960 from phire/improve_efb2tex
Make efb2tex behave much more like efb2ram.
Diffstat (limited to 'Source/Core/VideoCommon/TextureCacheBase.cpp')
-rw-r--r--Source/Core/VideoCommon/TextureCacheBase.cpp48
1 files changed, 28 insertions, 20 deletions
diff --git a/Source/Core/VideoCommon/TextureCacheBase.cpp b/Source/Core/VideoCommon/TextureCacheBase.cpp
index 9dcd960037..0107b3e57d 100644
--- a/Source/Core/VideoCommon/TextureCacheBase.cpp
+++ b/Source/Core/VideoCommon/TextureCacheBase.cpp
@@ -10,6 +10,7 @@
#include "Common/StringUtil.h"
#include "Core/ConfigManager.h"
+#include "Core/FifoPlayer/FifoPlayer.h"
#include "Core/HW/Memmap.h"
#include "VideoCommon/Debugger.h"
@@ -439,11 +440,10 @@ TextureCache::TCacheEntryBase* TextureCache::Load(const u32 stage)
TCacheEntryBase* entry = iter->second;
if (entry->IsEfbCopy())
{
- // EFB copies have slightly different rules: the hash doesn't need to match
- // in EFB2Tex mode, and EFB copy formats have different meanings from texture
- // formats.
- if (g_ActiveConfig.bSkipEFBCopyToRam ||
- (tex_hash == entry->hash && (!isPaletteTexture || g_Config.backend_info.bSupportsPaletteConversion)))
+ // EFB copies have slightly different rules as EFB copy formats have different
+ // meanings from texture formats.
+ if ((tex_hash == entry->hash && (!isPaletteTexture || g_Config.backend_info.bSupportsPaletteConversion)) ||
+ IsPlayingBackFifologWithBrokenEFBCopies)
{
// TODO: We should check format/width/height/levels for EFB copies. Checking
// format is complicated because EFB copy formats don't exactly match
@@ -986,11 +986,13 @@ void TextureCache::CopyRenderTargetToTexture(u32 dstAddr, unsigned int dstFormat
unsigned int scaled_tex_h = g_ActiveConfig.bCopyEFBScaled ? Renderer::EFBToScaledY(tex_h) : tex_h;
// remove all texture cache entries at dstAddr
- std::pair<TexCache::iterator, TexCache::iterator> iter_range = textures_by_address.equal_range((u64)dstAddr);
- TexCache::iterator iter = iter_range.first;
- while (iter != iter_range.second)
{
- iter = FreeTexture(iter);
+ std::pair<TexCache::iterator, TexCache::iterator> iter_range = textures_by_address.equal_range((u64)dstAddr);
+ TexCache::iterator iter = iter_range.first;
+ while (iter != iter_range.second)
+ {
+ iter = FreeTexture(iter);
+ }
}
// create the texture
@@ -1012,24 +1014,20 @@ void TextureCache::CopyRenderTargetToTexture(u32 dstAddr, unsigned int dstFormat
entry->FromRenderTarget(dst, dstFormat, dstStride, srcFormat, srcRect, isIntensity, scaleByHalf, cbufid, colmat);
- if (!g_ActiveConfig.bSkipEFBCopyToRam)
- {
- entry->hash = GetHash64(dst, (int)entry->size_in_bytes, g_ActiveConfig.iSafeTextureCache_ColorSamples);
-
- // Invalidate all textures that overlap the range of our texture
- TexCache::iterator
- iter = textures_by_address.begin();
+ entry->hash = GetHash64(dst, (int)entry->size_in_bytes, g_ActiveConfig.iSafeTextureCache_ColorSamples);
+ // Invalidate all textures that overlap the range of our efb copy.
+ // Unless our efb copy has a weird stride, then we want avoid invalidating textures which
+ // we might be able to do a partial texture update on.
+ if (entry->memory_stride == entry->CacheLinesPerRow() * 32)
+ {
+ TexCache::iterator iter = textures_by_address.begin();
while (iter != textures_by_address.end())
{
if (iter->second->OverlapsMemoryRange(dstAddr, entry->size_in_bytes))
- {
iter = FreeTexture(iter);
- }
else
- {
++iter;
- }
}
}
@@ -1110,3 +1108,13 @@ void TextureCache::TCacheEntryBase::SetEfbCopy(u32 stride)
size_in_bytes = memory_stride * NumBlocksY();
}
+
+// Fill gamecube memory backing this texture with zeros.
+void TextureCache::TCacheEntryBase::Zero(u8* ptr)
+{
+ for (u32 i = 0; i < NumBlocksY(); i++)
+ {
+ memset(ptr, 0, CacheLinesPerRow() * 32);
+ ptr += memory_stride;
+ }
+}