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| author | JosJuice <josjuice@gmail.com> | 2023-06-16 19:49:13 +0200 |
|---|---|---|
| committer | JosJuice <josjuice@gmail.com> | 2023-11-29 19:13:03 +0100 |
| commit | 3df09f349d5ebe6de8694ee1ec08797748132387 (patch) | |
| tree | ba54aefc198ab9d83ef899aa5ba8179d01c0e508 /Source/Core/VideoCommon/TextureCacheBase.cpp | |
| parent | 0a62b30cd46defd8e7993784af5c95543c5999ba (diff) | |
JitArm64: Prefer X8 and up for temporary registers in JitAsm
Just to make the code easier to understand at a glance. I especially
found it a bit annoying to reason about whether callee-saved registers
like W28 were being used because we needed a callee-saved register or
just for no reason in particular.
X8 and up is what compilers normally use when they're not register
starved.
Diffstat (limited to 'Source/Core/VideoCommon/TextureCacheBase.cpp')
0 files changed, 0 insertions, 0 deletions
