diff options
| author | Stenzek <stenzek@gmail.com> | 2018-05-03 14:09:32 +1000 |
|---|---|---|
| committer | Stenzek <stenzek@gmail.com> | 2018-05-03 14:09:32 +1000 |
| commit | 4faac3a6270c288dad57a59ee0f821512846ebfb (patch) | |
| tree | e2ba0b26d90ce97abaf13d7e83192be4c25e4f67 /Source/Core/VideoCommon/TextureCacheBase.cpp | |
| parent | ef98a2173516c6e3b67362877b7890ae19c978a6 (diff) | |
TextureConversionShader: Don't sample from adjacent rows when not needed
Diffstat (limited to 'Source/Core/VideoCommon/TextureCacheBase.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/TextureCacheBase.cpp | 21 |
1 files changed, 14 insertions, 7 deletions
diff --git a/Source/Core/VideoCommon/TextureCacheBase.cpp b/Source/Core/VideoCommon/TextureCacheBase.cpp index f0b1392531..0a04a93168 100644 --- a/Source/Core/VideoCommon/TextureCacheBase.cpp +++ b/Source/Core/VideoCommon/TextureCacheBase.cpp @@ -1499,8 +1499,8 @@ void TextureCacheBase::LoadTextureLevelZeroFromMemory(TCacheEntry* entry_to_upda } } -TextureCacheBase::CopyFilterCoefficientArray -TextureCacheBase::GetRAMCopyFilterCoefficients(const CopyFilterCoefficients::Values& coefficients) +TextureCacheBase::CopyFilterCoefficientArray TextureCacheBase::GetRAMCopyFilterCoefficients( + const CopyFilterCoefficients::Values& coefficients) const { // To simplify the backend, we precalculate the three coefficients in common. Coefficients 0, 1 // are for the row above, 2, 3, 4 are for the current pixel, and 5, 6 are for the row below. @@ -1510,8 +1510,8 @@ TextureCacheBase::GetRAMCopyFilterCoefficients(const CopyFilterCoefficients::Val static_cast<u32>(coefficients[5]) + static_cast<u32>(coefficients[6])}; } -TextureCacheBase::CopyFilterCoefficientArray -TextureCacheBase::GetVRAMCopyFilterCoefficients(const CopyFilterCoefficients::Values& coefficients) +TextureCacheBase::CopyFilterCoefficientArray TextureCacheBase::GetVRAMCopyFilterCoefficients( + const CopyFilterCoefficients::Values& coefficients) const { // If the user disables the copy filter, only apply it to the VRAM copy. // This way games which are sensitive to changes to the RAM copy of the XFB will be unaffected. @@ -1528,6 +1528,12 @@ TextureCacheBase::GetVRAMCopyFilterCoefficients(const CopyFilterCoefficients::Va return res; } +bool TextureCacheBase::NeedsCopyFilterInShader(const CopyFilterCoefficientArray& coefficients) const +{ + // If the top/bottom coefficients are zero, no point sampling/blending from these rows. + return coefficients[0] != 0 || coefficients[2] != 0; +} + void TextureCacheBase::CopyRenderTargetToTexture( u32 dstAddr, EFBCopyFormat dstFormat, u32 width, u32 height, u32 dstStride, bool is_depth_copy, const EFBRectangle& srcRect, bool isIntensity, bool scaleByHalf, float y_scale, float gamma, @@ -1650,11 +1656,12 @@ void TextureCacheBase::CopyRenderTargetToTexture( if (copy_to_ram) { + CopyFilterCoefficientArray coefficients = GetRAMCopyFilterCoefficients(filter_coefficients); PEControl::PixelFormat srcFormat = bpmem.zcontrol.pixel_format; - EFBCopyParams format(srcFormat, dstFormat, is_depth_copy, isIntensity); + EFBCopyParams format(srcFormat, dstFormat, is_depth_copy, isIntensity, + NeedsCopyFilterInShader(coefficients)); CopyEFB(dst, format, tex_w, bytes_per_row, num_blocks_y, dstStride, srcRect, scaleByHalf, - y_scale, gamma, clamp_top, clamp_bottom, - GetRAMCopyFilterCoefficients(filter_coefficients)); + y_scale, gamma, clamp_top, clamp_bottom, coefficients); } else { |
