diff options
| author | magumagu <magumagu9@gmail.com> | 2015-01-21 20:37:12 -0800 |
|---|---|---|
| committer | magumagu <magumagu9@gmail.com> | 2015-01-23 10:48:15 -0800 |
| commit | 6659c15bedd4add4bd536394900e74ab6b7d6648 (patch) | |
| tree | f18e4e4bd9d2371746f2f59adae0a0d9c1ea8cad /Source/Core/VideoCommon/TextureCacheBase.cpp | |
| parent | e7f2a04699c0e7e622028b4feba07fb6f46142bf (diff) | |
Remove EFB to RAM cache, and simplify code.
Diffstat (limited to 'Source/Core/VideoCommon/TextureCacheBase.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/TextureCacheBase.cpp | 28 |
1 files changed, 1 insertions, 27 deletions
diff --git a/Source/Core/VideoCommon/TextureCacheBase.cpp b/Source/Core/VideoCommon/TextureCacheBase.cpp index 684dc56b5e..7b7c117a58 100644 --- a/Source/Core/VideoCommon/TextureCacheBase.cpp +++ b/Source/Core/VideoCommon/TextureCacheBase.cpp @@ -115,12 +115,6 @@ void TextureCache::OnConfigChanged(VideoConfig& config) invalidate_texture_cache_requested = false; } - // TODO: Probably shouldn't clear all render targets here, just mark them dirty or something. - if (config.bEFBCopyCacheEnable != backup_config.s_copy_cache_enable) // TODO: not sure if this is needed? - { - g_texture_cache->ClearRenderTargets(); - } - if ((config.iStereoMode > 0) != backup_config.s_stereo_3d || config.bStereoEFBMonoDepth != backup_config.s_efb_mono_depth) { @@ -133,7 +127,6 @@ void TextureCache::OnConfigChanged(VideoConfig& config) backup_config.s_texfmt_overlay = config.bTexFmtOverlayEnable; backup_config.s_texfmt_overlay_center = config.bTexFmtOverlayCenter; backup_config.s_hires_textures = config.bHiresTextures; - backup_config.s_copy_cache_enable = config.bEFBCopyCacheEnable; backup_config.s_stereo_3d = config.iStereoMode > 0; backup_config.s_efb_mono_depth = config.bStereoEFBMonoDepth; } @@ -218,16 +211,6 @@ void TextureCache::MakeRangeDynamic(u32 start_address, u32 size) } } -bool TextureCache::Find(u32 start_address, u64 hash) -{ - TexCache::iterator iter = textures.lower_bound(start_address); - - if (iter->second->hash == hash) - return true; - - return false; -} - bool TextureCache::TCacheEntryBase::OverlapsMemoryRange(u32 range_address, u32 range_size) const { if (addr + size_in_bytes <= range_address) @@ -247,7 +230,7 @@ void TextureCache::ClearRenderTargets() while (iter != tcend) { - if (iter->second->type == TCET_EC_VRAM) + if (iter->second->IsEfbCopy()) { FreeTexture(iter->second); textures.erase(iter++); @@ -384,8 +367,6 @@ TextureCache::TCacheEntryBase* TextureCache::Load(const u32 stage) // 2. a) For EFB copies, only the hash and the texture address need to match if (entry->IsEfbCopy() && tex_hash == entry->hash && address == entry->addr) { - entry->type = TCET_EC_VRAM; - // TODO: Print a warning if the format changes! In this case, // we could reinterpret the internal texture object data to the new pixel format // (similar to what is already being done in Renderer::ReinterpretPixelFormat()) @@ -454,7 +435,6 @@ TextureCache::TCacheEntryBase* TextureCache::Load(const u32 stage) config.height = height; config.levels = texLevels; entry = AllocateTexture(config); - entry->type = TCET_NORMAL; GFX_DEBUGGER_PAUSE_AT(NEXT_NEW_TEXTURE, true); entry->SetGeneralParameters(address, texture_size, full_format); @@ -464,11 +444,6 @@ TextureCache::TCacheEntryBase* TextureCache::Load(const u32 stage) // load texture entry->Load(width, height, expandedWidth, 0); - if (entry->IsEfbCopy() && !g_ActiveConfig.bCopyEFBToTexture) - entry->type = TCET_EC_DYNAMIC; - else - entry->type = TCET_NORMAL; - std::string basename = ""; if (g_ActiveConfig.bDumpTextures && !hires_tex) { @@ -835,7 +810,6 @@ void TextureCache::CopyRenderTargetToTexture(u32 dstAddr, unsigned int dstFormat entry->SetGeneralParameters(dstAddr, 0, dstFormat); entry->SetDimensions(tex_w, tex_h, 1); entry->SetHashes(TEXHASH_INVALID); - entry->type = TCET_EC_VRAM; entry->frameCount = FRAMECOUNT_INVALID; |
