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| author | iwubcode <iwubcode@users.noreply.github.com> | 2023-09-19 20:51:22 -0500 |
|---|---|---|
| committer | iwubcode <iwubcode@users.noreply.github.com> | 2023-10-06 02:17:43 -0500 |
| commit | 713454b7d7143ef4d89e66476748b5b02dd03e8c (patch) | |
| tree | df393e6fd863d06855203c842d2014d3fb3b58cc /Source/Core/VideoCommon/TextureCacheBase.cpp | |
| parent | a099f4f41b5a6cd8bece0b831fd52a66541a7283 (diff) | |
Metal: update binding mapping for SPRV due to change for custom shader uniforms in other backends (Metal is still not supported)
Co-authored-by: TellowKrinkle <tellowkrinkle@gmail.com>
Diffstat (limited to 'Source/Core/VideoCommon/TextureCacheBase.cpp')
0 files changed, 0 insertions, 0 deletions
