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authorFiloppi <filippotarpini@hotmail.it>2020-12-31 14:03:20 +0200
committerFiloppi <filippotarpini@hotmail.it>2021-05-06 01:10:04 +0300
commit818672b5856ed0ba36af27343f4dbf31544bc1a4 (patch)
treedaff6cc4b8828cb8e7f0e63f78b5f72008acf92e /Source/Core/VideoCommon/TextureCacheBase.cpp
parent31780a6059366112283fbbc894d9123b1fb2281e (diff)
Fix FPS counter and Game Window speed % breaking on pause/unpause
-Add pause state to FPSCounter. -Add ability to have more than one "OnStateChanged" callback in core. -Add GetActualEmulationSpeed() to Core. Returns 1 by default. It's used by my input PRs.
Diffstat (limited to 'Source/Core/VideoCommon/TextureCacheBase.cpp')
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