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| author | Stenzek <stenzek@gmail.com> | 2017-04-17 00:24:16 +1000 |
|---|---|---|
| committer | Stenzek <stenzek@gmail.com> | 2017-04-29 13:46:43 +1000 |
| commit | 8761c8244d3c58b083a75b96f6153d0a3aff13b8 (patch) | |
| tree | 2b51ccea17630cf98c9135b489e876022e57d830 /Source/Core/VideoCommon/TextureCacheBase.cpp | |
| parent | c53a60f3c3814f30c2f8c345d157453777bb007f (diff) | |
HiresTextures: Load full mipmap chain from DDS files
This removes the need for multiple texture files to store the mipmap
chain for a texture. As many mipmaps will be loaded as are present in
the DDS file, and any remaining mipmaps will fall back to the old
behavior.
Diffstat (limited to 'Source/Core/VideoCommon/TextureCacheBase.cpp')
0 files changed, 0 insertions, 0 deletions
