diff options
| author | Pierre Bourdon <delroth@gmail.com> | 2015-02-20 01:11:25 +0100 |
|---|---|---|
| committer | Pierre Bourdon <delroth@gmail.com> | 2015-02-20 01:11:25 +0100 |
| commit | 8b095a0178b408cd3acab952958c85381180293a (patch) | |
| tree | 2bc88c42aa394cd3447ea8d592a818186299d0fb /Source/Core/VideoCommon/TextureCacheBase.cpp | |
| parent | 0360e01eaf917df16a00840aebb3b4a924778777 (diff) | |
| parent | 074397c12dd95b6c5119054ed6674043fb4641cc (diff) | |
Merge pull request #2059 from magumagu/palette-convert
Decode EFB copies used as paletted textures.
Diffstat (limited to 'Source/Core/VideoCommon/TextureCacheBase.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/TextureCacheBase.cpp | 151 |
1 files changed, 86 insertions, 65 deletions
diff --git a/Source/Core/VideoCommon/TextureCacheBase.cpp b/Source/Core/VideoCommon/TextureCacheBase.cpp index ac47e1929f..62fdfa80d2 100644 --- a/Source/Core/VideoCommon/TextureCacheBase.cpp +++ b/Source/Core/VideoCommon/TextureCacheBase.cpp @@ -32,6 +32,7 @@ size_t TextureCache::temp_size; TextureCache::TexCache TextureCache::textures; TextureCache::TexPool TextureCache::texture_pool; +TextureCache::TCacheEntryBase* TextureCache::bound_textures[8]; TextureCache::BackupConfig TextureCache::backup_config; @@ -74,6 +75,8 @@ void TextureCache::RequestInvalidateTextureCache() void TextureCache::Invalidate() { + UnbindTextures(); + for (auto& tex : textures) { delete tex.second; @@ -174,17 +177,17 @@ void TextureCache::Cleanup(int _frameCount) } } -void TextureCache::InvalidateRange(u32 start_address, u32 size) +void TextureCache::MakeRangeDynamic(u32 start_address, u32 size) { TexCache::iterator - iter = textures.begin(), - tcend = textures.end(); - while (iter != tcend) + iter = textures.begin(); + + while (iter != textures.end()) { if (iter->second->OverlapsMemoryRange(start_address, size)) { FreeTexture(iter->second); - textures.erase(iter++); + iter = textures.erase(iter); } else { @@ -193,24 +196,6 @@ void TextureCache::InvalidateRange(u32 start_address, u32 size) } } -void TextureCache::MakeRangeDynamic(u32 start_address, u32 size) -{ - TexCache::iterator - iter = textures.lower_bound(start_address), - tcend = textures.upper_bound(start_address + size); - - if (iter != textures.begin()) - --iter; - - for (; iter != tcend; ++iter) - { - if (iter->second->OverlapsMemoryRange(start_address, size)) - { - iter->second->SetHashes(TEXHASH_INVALID); - } - } -} - bool TextureCache::TCacheEntryBase::OverlapsMemoryRange(u32 range_address, u32 range_size) const { if (addr + size_in_bytes <= range_address) @@ -222,26 +207,6 @@ bool TextureCache::TCacheEntryBase::OverlapsMemoryRange(u32 range_address, u32 r return true; } -void TextureCache::ClearRenderTargets() -{ - TexCache::iterator - iter = textures.begin(), - tcend = textures.end(); - - while (iter != tcend) - { - if (iter->second->IsEfbCopy()) - { - FreeTexture(iter->second); - textures.erase(iter++); - } - else - { - ++iter; - } - } -} - void TextureCache::DumpTexture(TCacheEntryBase* entry, std::string basename, unsigned int level) { std::string szDir = File::GetUserPath(D_DUMPTEXTURES_IDX) + @@ -267,16 +232,30 @@ static u32 CalculateLevelSize(u32 level_0_size, u32 level) } // Used by TextureCache::Load -static TextureCache::TCacheEntryBase* ReturnEntry(unsigned int stage, TextureCache::TCacheEntryBase* entry) +TextureCache::TCacheEntryBase* TextureCache::ReturnEntry(unsigned int stage, TCacheEntryBase* entry) { entry->frameCount = FRAMECOUNT_INVALID; - entry->Bind(stage); + bound_textures[stage] = entry; GFX_DEBUGGER_PAUSE_AT(NEXT_TEXTURE_CHANGE, true); return entry; } +void TextureCache::BindTextures() +{ + for (int i = 0; i < 8; ++i) + { + if (bound_textures[i]) + bound_textures[i]->Bind(i); + } +} + +void TextureCache::UnbindTextures() +{ + std::fill(std::begin(bound_textures), std::end(bound_textures), nullptr); +} + TextureCache::TCacheEntryBase* TextureCache::Load(const u32 stage) { const FourTexUnits &tex = bpmem.tex[stage >> 2]; @@ -309,6 +288,11 @@ TextureCache::TCacheEntryBase* TextureCache::Load(const u32 stage) u32 full_format = texformat; const bool isPaletteTexture = (texformat == GX_TF_C4 || texformat == GX_TF_C8 || texformat == GX_TF_C14X2); + + // Reject invalid tlut format. + if (isPaletteTexture && tlutfmt > GX_TL_RGB5A3) + return nullptr; + if (isPaletteTexture) full_format = texformat | (tlutfmt << 16); @@ -323,13 +307,11 @@ TextureCache::TCacheEntryBase* TextureCache::Load(const u32 stage) // TODO: This doesn't hash GB tiles for preloaded RGBA8 textures (instead, it's hashing more data from the low tmem bank than it should) tex_hash = GetHash64(src_data, texture_size, g_ActiveConfig.iSafeTextureCache_ColorSamples); u32 palette_size = 0; + u64 tlut_hash = 0; if (isPaletteTexture) { palette_size = TexDecoder_GetPaletteSize(texformat); - u64 tlut_hash = GetHash64(&texMem[tlutaddr], palette_size, g_ActiveConfig.iSafeTextureCache_ColorSamples); - - // Mix the tlut hash into the texture hash. So we only have to compare it once. - tex_hash ^= tlut_hash; + tlut_hash = GetHash64(&texMem[tlutaddr], palette_size, g_ActiveConfig.iSafeTextureCache_ColorSamples); } // GPUs don't like when the specified mipmap count would require more than one 1x1-sized LOD in the mipmap chain @@ -364,37 +346,51 @@ TextureCache::TCacheEntryBase* TextureCache::Load(const u32 stage) TexCache::iterator iter = iter_range.first; TexCache::iterator oldest_entry = iter; int temp_frameCount = 0x7fffffff; + TexCache::iterator unconverted_copy = textures.end(); while (iter != iter_range.second) { TCacheEntryBase* entry = iter->second; if (entry->IsEfbCopy()) { - // For EFB copies, only the hash and the texture address need to match. Ignore the hash when - // using EFB to texture, because there's no hash in this case - if (g_ActiveConfig.bCopyEFBToTexture || entry->hash == tex_hash) + // EFB copies have slightly different rules: the hash doesn't need to match + // in EFB2Tex mode, and EFB copy formats have different meanings from texture + // formats. + if (g_ActiveConfig.bCopyEFBToTexture || + (tex_hash == entry->hash && (!isPaletteTexture || g_Config.backend_info.bSupportsPaletteConversion))) { - // TODO: Print a warning if the format changes! In this case, - // we could reinterpret the internal texture object data to the new pixel format - // (similar to what is already being done in Renderer::ReinterpretPixelFormat()) - // TODO: Convert paletted textures, which are efb copies, using the right palette, so they display correctly - return ReturnEntry(stage, entry); + // TODO: We should check format/width/height/levels for EFB copies. Checking + // format is complicated because EFB copy formats don't exactly match + // texture formats. I'm not sure what effect checking width/height/levels + // would have. + if (!isPaletteTexture || !g_Config.backend_info.bSupportsPaletteConversion) + return ReturnEntry(stage, entry); + + // Note that we found an unconverted EFB copy, then continue. We'll + // perform the conversion later. Currently, we only convert EFB copies to + // palette textures; we could do other conversions if it proved to be + // beneficial. + unconverted_copy = iter; } else { - // Keeping an unused entry for an efb copy in the cache is pointless, because a new entry - // will be created in CopyRenderTargetToTexture + // Aggressively prune EFB copies: if it isn't useful here, it will probably + // never be useful again. It's theoretically possible for a game to do + // something weird where the copy could become useful in the future, but in + // practice it doesn't happen. FreeTexture(entry); iter = textures.erase(iter); continue; } } - - // For normal textures, all texture parameters need to match - if (entry->hash == tex_hash && entry->format == full_format && entry->native_levels >= tex_levels && - entry->native_width == nativeW && entry->native_height == nativeH) + else { - return ReturnEntry(stage, entry); + // For normal textures, all texture parameters need to match + if (entry->hash == (tex_hash ^ tlut_hash) && entry->format == full_format && entry->native_levels >= tex_levels && + entry->native_width == nativeW && entry->native_height == nativeH) + { + return ReturnEntry(stage, entry); + } } // Find the entry which hasn't been used for the longest time @@ -406,6 +402,29 @@ TextureCache::TCacheEntryBase* TextureCache::Load(const u32 stage) ++iter; } + if (unconverted_copy != textures.end()) + { + // Perform palette decoding. + TCacheEntryBase *entry = unconverted_copy->second; + + TCacheEntryConfig config; + config.rendertarget = true; + config.width = entry->config.width; + config.height = entry->config.height; + config.layers = FramebufferManagerBase::GetEFBLayers(); + TCacheEntryBase *decoded_entry = AllocateTexture(config); + + decoded_entry->SetGeneralParameters(address, texture_size, full_format); + decoded_entry->SetDimensions(entry->native_width, entry->native_height, 1); + decoded_entry->SetHashes(tex_hash ^ tlut_hash); + decoded_entry->frameCount = FRAMECOUNT_INVALID; + decoded_entry->is_efb_copy = false; + + g_texture_cache->ConvertTexture(decoded_entry, entry, &texMem[tlutaddr], (TlutFormat)tlutfmt); + textures.insert(TexCache::value_type(address, decoded_entry)); + return ReturnEntry(stage, decoded_entry); + } + // If at least one entry was not used for the same frame, overwrite the oldest one if (temp_frameCount != 0x7fffffff) { @@ -472,7 +491,8 @@ TextureCache::TCacheEntryBase* TextureCache::Load(const u32 stage) entry->SetGeneralParameters(address, texture_size, full_format); entry->SetDimensions(nativeW, nativeH, tex_levels); - entry->hash = tex_hash; + entry->hash = tex_hash ^ tlut_hash; + entry->is_efb_copy = false; // load texture entry->Load(width, height, expandedWidth, 0); @@ -851,6 +871,7 @@ void TextureCache::CopyRenderTargetToTexture(u32 dstAddr, unsigned int dstFormat entry->SetHashes(TEXHASH_INVALID); entry->frameCount = FRAMECOUNT_INVALID; + entry->is_efb_copy = true; entry->FromRenderTarget(dstAddr, dstFormat, srcFormat, srcRect, isIntensity, scaleByHalf, cbufid, colmat); |
