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| author | Pokechu22 <Pokechu022@gmail.com> | 2021-11-09 18:38:24 -0800 |
|---|---|---|
| committer | Pokechu22 <Pokechu022@gmail.com> | 2022-04-16 12:34:58 -0700 |
| commit | 925ceab82f874dcd9eeab5ca9520b5d6f0157ed1 (patch) | |
| tree | bf3996af9d6e6dc23c2fd91939c96f3ba53a73f6 /Source/Core/VideoCommon/TextureCacheBase.cpp | |
| parent | 076392a0f65fa11b8c3475b762b8b9794057ae11 (diff) | |
Software: Use new scissor logic
Unlike the hardware backends, the software renderer can use multiple scissor rectangles (though this will result in extra rasterization).
Diffstat (limited to 'Source/Core/VideoCommon/TextureCacheBase.cpp')
0 files changed, 0 insertions, 0 deletions
