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| author | Léo Lam <leo@leolam.fr> | 2021-02-26 17:11:47 +0100 |
|---|---|---|
| committer | Léo Lam <leo@leolam.fr> | 2021-03-04 18:41:13 +0100 |
| commit | 93f0d122c0d424e0f34af3681fff3667268ad191 (patch) | |
| tree | 2f699114a7b12aabcb0e28dda5e3d524acd1780a /Source/Core/VideoCommon/TextureCacheBase.cpp | |
| parent | 19667cb801f032723095100b6c97fa1d43d279fa (diff) | |
IOS: Hang PPC when reloading IOS for a PPC title launch
The PPC is supposed to be held in reset when another version of IOS is
in the process of being launched for a PPC title launch.
Probably doesn't matter in practice, though the inaccuracy was
definitely observable from the PPC.
Diffstat (limited to 'Source/Core/VideoCommon/TextureCacheBase.cpp')
0 files changed, 0 insertions, 0 deletions
