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| author | Jasper St. Pierre <jstpierre@mecheye.net> | 2014-07-12 10:49:24 -0400 |
|---|---|---|
| committer | Jasper St. Pierre <jstpierre@mecheye.net> | 2014-09-04 18:36:53 -0700 |
| commit | 9438a30384c9f7160662b70fe4bd11eca1475a6f (patch) | |
| tree | cd87474e5497f88d4368f20cddcedad5263e76b5 /Source/Core/VideoCommon/TextureCacheBase.cpp | |
| parent | bfb2c04ace044b734a8341a929c2456da82a229f (diff) | |
VideoCommon: Start putting common texture decoding code in TextureDecoder_Common
This pulls all the duplicate code from TextureDecoder_Generic /
TextureDecoder_x64 out and puts it in a common file. Out custom font
used for debugging the texture cache is also pulled out and put in a
common "sfont.inc" file. At some point we should also combine this font
with the other six binary fonts we ship.
Diffstat (limited to 'Source/Core/VideoCommon/TextureCacheBase.cpp')
0 files changed, 0 insertions, 0 deletions
