diff options
| author | Lioncash <mathew1800@gmail.com> | 2019-07-10 23:11:14 -0400 |
|---|---|---|
| committer | Lioncash <mathew1800@gmail.com> | 2019-07-10 23:19:10 -0400 |
| commit | a99c7d01e1b043df9c09a3047bf0442f88ad94d3 (patch) | |
| tree | 7a8414d7fdb82b522cfbb58b3c00337b97e8ab29 /Source/Core/VideoCommon/TextureCacheBase.cpp | |
| parent | 0a7395bfba99719f71de5186a9916e66c1901f37 (diff) | |
VideoCommon/Statistics: Normalize statistic variable names
Normalizes all variables related to statistics so that they follow our
coding style.
These are relatively low traffic areas, so this modification isn't too
noisy.
Diffstat (limited to 'Source/Core/VideoCommon/TextureCacheBase.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/TextureCacheBase.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/Source/Core/VideoCommon/TextureCacheBase.cpp b/Source/Core/VideoCommon/TextureCacheBase.cpp index fcf4c945f9..d031792b4b 100644 --- a/Source/Core/VideoCommon/TextureCacheBase.cpp +++ b/Source/Core/VideoCommon/TextureCacheBase.cpp @@ -1200,8 +1200,8 @@ TextureCacheBase::GetTexture(u32 address, u32 width, u32 height, const TextureFo } } - INCSTAT(stats.numTexturesUploaded); - SETSTAT(stats.numTexturesAlive, textures_by_address.size()); + INCSTAT(stats.num_textures_uploaded); + SETSTAT(stats.num_textures_alive, static_cast<int>(textures_by_address.size())); entry = DoPartialTextureUpdates(iter->second, &texMem[tlutaddr], tlutfmt); @@ -1277,8 +1277,8 @@ TextureCacheBase::GetXFBTexture(u32 address, u32 width, u32 height, u32 stride, // Insert into the texture cache so we can re-use it next frame, if needed. textures_by_address.emplace(entry->addr, entry); - SETSTAT(stats.numTexturesAlive, textures_by_address.size()); - INCSTAT(stats.numTexturesUploaded); + SETSTAT(stats.num_textures_alive, static_cast<int>(textures_by_address.size())); + INCSTAT(stats.num_textures_uploaded); if (g_ActiveConfig.bDumpXFBTarget) { @@ -2017,7 +2017,7 @@ TextureCacheBase::AllocateTexture(const TextureConfig& config) } } - INCSTAT(stats.numTexturesCreated); + INCSTAT(stats.num_textures_created); return TexPoolEntry(std::move(texture), std::move(framebuffer)); } |
