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| author | JosJuice <josjuice@gmail.com> | 2018-06-06 14:30:53 +0200 |
|---|---|---|
| committer | JosJuice <josjuice@gmail.com> | 2018-06-07 10:14:32 +0200 |
| commit | af5d9f693a0bd0408a33b8212dd835000f6f3f4c (patch) | |
| tree | af3623581914d77752e7e66f1a2c8914f2791be0 /Source/Core/VideoCommon/TextureCacheBase.cpp | |
| parent | 5f29e891d369079d545c20c7a2e7e864c8c94c29 (diff) | |
Set 0x0000002C to NDEV 2.1 when running a debug-signed Wii disc
This fixes the The Last Story prototype that GerbilSoft was testing,
because the apploader is a bit more lenient with the max size of DOL
sections when it detects that you're using a devkit console.
Diffstat (limited to 'Source/Core/VideoCommon/TextureCacheBase.cpp')
0 files changed, 0 insertions, 0 deletions
