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| author | Lioncash <mathew1800@gmail.com> | 2018-05-17 17:09:55 -0400 |
|---|---|---|
| committer | Lioncash <mathew1800@gmail.com> | 2018-05-17 19:18:55 -0400 |
| commit | b9aad3310eea3458e8ebd5f9ccd63b2133637231 (patch) | |
| tree | 685750bebe8b1906c76b9259bc60e3cb90dd1697 /Source/Core/VideoCommon/TextureCacheBase.cpp | |
| parent | 6ef757832145d296dfe0e59bb9a77301a4ef7ee2 (diff) | |
PowerPC: Move MMU-specifics from PowerPC.h to MMU.h
PowerPC.h at this point is pretty much a general glob of stuff, and it's
unfortunate, since it means pulling in a lot of unrelated header
dependencies and a bunch of other things that don't need to be seen by
things that just want to read memory.
Breaking this out into its own header keeps all the MMU-related stuff
together and also limits the amount of header dependencies being
included (the primary motivation for this being the former reason).
Diffstat (limited to 'Source/Core/VideoCommon/TextureCacheBase.cpp')
0 files changed, 0 insertions, 0 deletions
