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authorLioncash <mathew1800@gmail.com>2018-05-17 17:09:55 -0400
committerLioncash <mathew1800@gmail.com>2018-05-17 19:18:55 -0400
commitb9aad3310eea3458e8ebd5f9ccd63b2133637231 (patch)
tree685750bebe8b1906c76b9259bc60e3cb90dd1697 /Source/Core/VideoCommon/TextureCacheBase.cpp
parent6ef757832145d296dfe0e59bb9a77301a4ef7ee2 (diff)
PowerPC: Move MMU-specifics from PowerPC.h to MMU.h
PowerPC.h at this point is pretty much a general glob of stuff, and it's unfortunate, since it means pulling in a lot of unrelated header dependencies and a bunch of other things that don't need to be seen by things that just want to read memory. Breaking this out into its own header keeps all the MMU-related stuff together and also limits the amount of header dependencies being included (the primary motivation for this being the former reason).
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