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| author | Scott Mansell <phiren@gmail.com> | 2015-09-09 12:05:24 +1200 |
|---|---|---|
| committer | Scott Mansell <phiren@gmail.com> | 2015-09-09 12:05:24 +1200 |
| commit | b9b80191d57385cc2989459555c1ad953b5563d2 (patch) | |
| tree | 3cebdc2a823e5fa2f7b414cc2aa5ed805c62c573 /Source/Core/VideoCommon/TextureCacheBase.cpp | |
| parent | 067d65bbf50f891d0b0e042bac295407bdd555a3 (diff) | |
Fix deadlock with KHR_debug.
An KHR_debug callback could end up waiting for a mutex
on a thread which calls windows system functions.
While this is not expressly forbidden by the standards,
it does forbid directy calling windows system functions
from a KHR_debug callback. Close enough.
Diffstat (limited to 'Source/Core/VideoCommon/TextureCacheBase.cpp')
0 files changed, 0 insertions, 0 deletions
