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authorScott Mansell <phiren@gmail.com>2015-09-09 12:05:24 +1200
committerScott Mansell <phiren@gmail.com>2015-09-09 12:05:24 +1200
commitb9b80191d57385cc2989459555c1ad953b5563d2 (patch)
tree3cebdc2a823e5fa2f7b414cc2aa5ed805c62c573 /Source/Core/VideoCommon/TextureCacheBase.cpp
parent067d65bbf50f891d0b0e042bac295407bdd555a3 (diff)
Fix deadlock with KHR_debug.
An KHR_debug callback could end up waiting for a mutex on a thread which calls windows system functions. While this is not expressly forbidden by the standards, it does forbid directy calling windows system functions from a KHR_debug callback. Close enough.
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