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authoriwubcode <iwubcode@users.noreply.github.com>2022-07-02 14:49:51 -0500
committeriwubcode <iwubcode@users.noreply.github.com>2022-10-09 00:00:01 -0500
commitbc360584a3a8a8902f50642496b2d1287e5088ac (patch)
tree335aac640b71462ecbe3e7ba672be08c9d0255f3 /Source/Core/VideoCommon/TextureCacheBase.cpp
parent6cf99195c645f54d54c72322ad0312a0e56bc985 (diff)
VideoCommon: add structures to graphics mods to allow for future adding or removing parameters with less code overhead
Diffstat (limited to 'Source/Core/VideoCommon/TextureCacheBase.cpp')
-rw-r--r--Source/Core/VideoCommon/TextureCacheBase.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/TextureCacheBase.cpp b/Source/Core/VideoCommon/TextureCacheBase.cpp
index 7e49df8040..a90efd15be 100644
--- a/Source/Core/VideoCommon/TextureCacheBase.cpp
+++ b/Source/Core/VideoCommon/TextureCacheBase.cpp
@@ -37,6 +37,7 @@
#include "VideoCommon/BPMemory.h"
#include "VideoCommon/FramebufferManager.h"
#include "VideoCommon/GraphicsModSystem/Runtime/FBInfo.h"
+#include "VideoCommon/GraphicsModSystem/Runtime/GraphicsModActionData.h"
#include "VideoCommon/HiresTextures.h"
#include "VideoCommon/OpcodeDecoding.h"
#include "VideoCommon/PixelShaderManager.h"
@@ -2158,9 +2159,10 @@ void TextureCacheBase::CopyRenderTargetToTexture(
else
{
bool skip = false;
+ GraphicsModActionData::EFB efb{tex_w, tex_h, &skip, &scaled_tex_w, &scaled_tex_h};
for (const auto action : g_renderer->GetGraphicsModManager().GetEFBActions(info))
{
- action->OnEFB(&skip, tex_w, tex_h, &scaled_tex_w, &scaled_tex_h);
+ action->OnEFB(&efb);
}
if (skip == true)
{