diff options
| author | Fiora <fioraaeterna@gmail.com> | 2014-12-31 10:24:14 -0800 |
|---|---|---|
| committer | Fiora <fioraaeterna@gmail.com> | 2015-01-10 10:46:38 -0800 |
| commit | c2c950108d32b1f6ee196e956890e23656bd23a8 (patch) | |
| tree | 68d5d28a7e9f00b095815cbdbeb4714195f12fe7 /Source/Core/VideoCommon/TextureCacheBase.cpp | |
| parent | e32d63c43d7b03ec5137d3764ce9eb9309805809 (diff) | |
Support overclocking and underclocking the Gamecube CPU
Won't work with all games, but provides a nice way to spend extra CPU to make
a variable framerate game faster (e.g. Spyro or The Last Story), or to make
a game use less CPU at the cost of a lower framerate (e.g. Rogue Leader).
Diffstat (limited to 'Source/Core/VideoCommon/TextureCacheBase.cpp')
0 files changed, 0 insertions, 0 deletions
