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authorJules Blok <jules.blok@gmail.com>2014-12-21 14:18:21 +0100
committerJules Blok <jules.blok@gmail.com>2014-12-24 23:29:40 +0100
commitc424aa1ac634200eab9eb3d5a2244eab7e11f2a0 (patch)
treee59905327d6c263d2d7dab0f514006d6cfba4bcb /Source/Core/VideoCommon/TextureCacheBase.cpp
parent70b898e2c6bbb2759a98d36e2f0dd84bfc56db3f (diff)
GeometryShaderManager: Boost convergence value.
Most game don't require much granularity regarding the convergence value. The default convergence was also too low, this commit increases it tenfold.
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