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authorAnthony <Helios747@users.noreply.github.com>2017-03-09 18:13:02 +0000
committerGitHub <noreply@github.com>2017-03-09 18:13:02 +0000
commitcf848b7c42071104c2ade3b1b8230e2233a40f11 (patch)
tree3c8f54ce0844fffdaf52a46b7e1c6e31d81bc73a /Source/Core/VideoCommon/TextureCacheBase.cpp
parentdc42f7fb289092d44bdac07f3b5e8ed9c6402260 (diff)
parentab616145c2d90e5397c89b006775b533c8e845b7 (diff)
Merge pull request #5045 from JosJuice/unify-setting-game-metadata
Unify the way of setting game ID, title ID, revision
Diffstat (limited to 'Source/Core/VideoCommon/TextureCacheBase.cpp')
-rw-r--r--Source/Core/VideoCommon/TextureCacheBase.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/TextureCacheBase.cpp b/Source/Core/VideoCommon/TextureCacheBase.cpp
index 0ad86e82c5..b1dbee5407 100644
--- a/Source/Core/VideoCommon/TextureCacheBase.cpp
+++ b/Source/Core/VideoCommon/TextureCacheBase.cpp
@@ -437,7 +437,7 @@ TextureCacheBase::DoPartialTextureUpdates(TCacheEntryBase* entry_to_update, u8*
void TextureCacheBase::DumpTexture(TCacheEntryBase* entry, std::string basename, unsigned int level)
{
- std::string szDir = File::GetUserPath(D_DUMPTEXTURES_IDX) + SConfig::GetInstance().m_strGameID;
+ std::string szDir = File::GetUserPath(D_DUMPTEXTURES_IDX) + SConfig::GetInstance().GetGameID();
// make sure that the directory exists
if (!File::Exists(szDir) || !File::IsDirectory(szDir))