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authorcomex <comexk@gmail.com>2014-11-15 22:00:40 -0500
committercomex <comexk@gmail.com>2014-11-25 00:27:13 -0500
commite631f68c1b2b0a8391fd47190abdc409a261b88a (patch)
tree7a98d08832aa362a788464cc3f7747e1fc8e59cd /Source/Core/VideoCommon/TextureCacheBase.cpp
parentaae234c5d7a19cfec9bdedc07e3914f942a91b59 (diff)
Switch from deprecated Carbon idle tickling to Cocoa power assertions.
Also, this avoids keeping the system awake if a game is not being played. Frankly, I don't know what the point of precisely tracking these things is, but that's how the API works. Feel free to add analogous functionality on other platforms.
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